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Prince of Persia: The Forgotten Sands™

Web browser, PC (Microsoft Windows) • 2010

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Quick resume

Prince of Persia The Forgotten Sands is the next chapter in the fan-favorite Sands of Time universe. Visiting his brother's kingdom following his adventure in Azad, the Prince finds the royal palace under siege from a mighty army bent on its destruction.

Global score

70/100

Genres

Action, Adventure

Pros

  • Smooth and satisfying parkour mechanics
  • Engaging platforming and puzzle-solving
  • Fluid and acrobatic gameplay
  • Good graphics and atmospheric persian setting
  • Short and enjoyable experience for fans

Cons

  • Simplified and repetitive combat
  • Short game length with limited replay value
  • Technical bugs and glitches reported
  • Story less compelling compared to series classics
  • Requires ubisoft connect with some launch issues

Motivations

  • Autonomy
    3

    "Players have control over the Prince's actions including parkour, combat, and use of elemental powers, allowing freedom in traversal and combat choices."

  • Competence
    3

    "The game features challenging platforming and puzzles requiring skill and timing, though combat is simplified and repetitive."

  • Competition
    -4

    "Focus is on single-player experience with no mention of multiplayer or competitive modes."

  • Continuation
    2

    "Short game length (~6-8 hours) with some replay value through challenges and collectibles, but limited long-term attachment."

  • Cooperation
    -5

    "Entirely single-player with no cooperative gameplay elements."

  • Creativity
    3

    "Players creatively use elemental powers and parkour mechanics to solve puzzles and navigate environments."

  • Domination
    -5

    "No evidence of exerting control or superiority over other players; single-player focus."

  • Escapism
    4

    "Immersive fantasy world with acrobatic platforming and story provides a strong escape from reality."

  • Expectation
    -3

    "Players engage voluntarily for enjoyment and nostalgia rather than obligation."

  • Experimenting
    3

    "Players experiment with new elemental powers and platforming techniques to progress."

  • Exploration
    2

    "Game encourages discovery of secrets and collectibles within varied environments."

  • Expression
    -2

    "Limited character customization; focus is on gameplay rather than avatar personalization."

  • Fantasy
    5

    "Strong fantasy elements with magic, supernatural powers, and mythical story."

  • Fellowship
    -5

    "No social or community features; purely solo experience."

  • Growth
    3

    "Skill tree and ability upgrades provide a sense of progression and personal development."

  • Health
    -5

    "Standard sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention due to platforming challenges and combat."

  • Intimacy
    -5

    "No social or emotional relationship building; single-player narrative only."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    4

    "Players collect experience points to upgrade abilities and unlock new powers."

  • Relaxation
    2

    "Generally enjoyable flow with some tension from platforming challenges and combat."

  • Sensation
    3

    "Visuals, sound, and fluid parkour provide sensory stimulation and excitement."

  • Status
    -4

    "No social recognition or leaderboard systems."

  • Story
    2

    "Engaging narrative with characters and plot, though considered less compelling than earlier series entries."

  • Strategy
    1

    "Some puzzle-solving and tactical use of powers, but combat is straightforward and repetitive."

  • Thrill
    2

    "Platforming sections provide suspense and challenge, though combat is less thrilling."

  • Value
    3

    "Good value especially on sale; short but enjoyable experience for fans."

  • Violence
    2

    "Combat involves fighting enemies with sword and elemental powers, but not excessively violent."

  • Survival
    1

    "Some resource and health management in combat, but overall low-risk environment."

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    Last update: 06/03/2026