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Psycholonials

iOS, Android, PC (Microsoft Windows) • 2021

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Quick resume

While in communication with supernatural forces, two influencers launch a daring new social media brand.

Global score

90/100

Genres

Adventure, Casual, Indie, Free To Play, Visual Novel

Pros

  • Unique and compelling narrative
  • Strong character development
  • Engaging music and art style
  • Thought-provoking social commentary
  • Affordable price

Cons

  • Limited interactivity
  • Linear story progression
  • Art style may be off-putting to some
  • Emotionally intense and challenging
  • Not suitable for players seeking traditional gameplay

Motivations

  • Autonomy
    4

    "Players experience a narrative-driven visual novel with limited interactivity but strong personal agency in interpreting the story and characters."

  • Competence
    2

    "The game involves reading and understanding complex themes rather than skill-based challenges; some players appreciate the narrative mastery."

  • Competition
    -5

    "No competitive elements; focus is on personal experience and reflection without comparison to others."

  • Continuation
    3

    "Players engage over multiple chapters and sessions, often reflecting deeply and returning to the story over time."

  • Cooperation
    -5

    "Single-player experience focused on individual narrative engagement without multiplayer or cooperative features."

  • Creativity
    3

    "Creative storytelling, unique art style, and music contribute to a distinctive experience, though player creation is limited."

  • Domination
    -5

    "No elements of exerting control over others; interactions are narrative and personal."

  • Escapism
    2

    "While the game is immersive and engaging, it confronts real-world issues and can be emotionally challenging rather than purely escapist."

  • Expectation
    -3

    "Players engage out of personal interest and intrinsic motivation rather than obligation or external pressure."

  • Experimenting
    -2

    "The narrative is mostly linear with limited player choices; exploration is more intellectual than mechanical."

  • Exploration
    -3

    "Players navigate a fixed story environment with minimal discovery of new areas or secrets."

  • Expression
    -4

    "No character customization or personal expression; presentation is fixed by the author."

  • Fantasy
    2

    "Contains imaginative and surreal elements blended with contemporary social commentary."

  • Fellowship
    -4

    "Experience is solitary with minimal social interaction or community engagement within the game."

  • Growth
    4

    "Players engage in reflection and intellectual growth through complex themes and character development."

  • Health
    -5

    "Sedentary visual novel experience with no physical activity components."

  • Idle
    -3

    "Requires focused reading and attention; not designed for background or casual play."

  • Intimacy
    1

    "Emotional connection to characters and themes is present but social intimacy is limited."

  • Leadership
    -5

    "No leadership or management roles; narrative is author-driven."

  • Progression
    3

    "Narrative progression through chapters and story development, but no item or upgrade accumulation."

  • Relaxation
    -1

    "The story can be emotionally intense and challenging rather than purely relaxing."

  • Sensation
    2

    "Music and visuals provide sensory stimulation, though art style is intentionally rough and stylized."

  • Status
    -4

    "No social status or recognition mechanics; experience is personal and private."

  • Story
    5

    "Strong narrative immersion with complex characters, themes, and plot development."

  • Strategy
    -4

    "Minimal strategic or problem-solving gameplay; focus is on narrative consumption."

  • Thrill
    1

    "Some suspense and emotional tension in the story, but no gameplay risk or excitement."

  • Value
    4

    "Players perceive good value for time and money given the quality and depth of the narrative."

  • Violence
    2

    "Contains themes of violence and revolution within the story, though not interactive combat."

  • Survival
    1

    "Story involves survival themes and societal collapse, but no survival gameplay mechanics."

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    Last update: 06/03/2026