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Squad

PC (Microsoft Windows) • 2020

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Quick resume

Squad is a tactical FPS that provides authentic combat experiences through teamwork, communication, and realistic combat. It bridges the gap between arcade shooter and military realism with 100-player battles, combined-arms warfare, and base building.

Global score

81/100

Genres

Action, Indie, Massively Multiplayer, Strategy, Tactical, Simulator, Shooter

Pros

  • Strong teamwork and communication
  • Realistic and immersive combat
  • Large maps with tactical depth
  • Active and supportive community
  • Continuous updates and mod support

Cons

  • Steep learning curve for new players
  • Requires microphone and english for best experience
  • Performance and optimization issues
  • Some toxic or immature players
  • Limited character customization and narrative

Motivations

  • Autonomy
    4

    "Players have freedom to choose roles and tactics but must follow squad leader orders for effective teamwork"

  • Competence
    4

    "High skill ceiling with realistic shooting mechanics and strategic gameplay requiring learning and mastery"

  • Competition
    3

    "Competitive matches with team-based objectives and some clan/leaderboard presence, but focus is on cooperation"

  • Continuation
    4

    "Players report long sessions, habitual play, and strong attachment to the game"

  • Cooperation
    5

    "Core gameplay revolves around squad cooperation, communication, and team coordination"

  • Creativity
    2

    "Players can build FOBs and defensive structures, adding creative tactical elements"

  • Domination
    -3

    "Emphasis on shared decision-making and balanced team interactions rather than domination"

  • Escapism
    3

    "Players use the game as immersive escape from real life stress with intense combat experiences"

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation"

  • Experimenting
    3

    "Players try different roles, tactics, and strategies to improve and adapt"

  • Exploration
    2

    "Large maps with varied terrain encourage discovery and tactical positioning"

  • Expression
    -2

    "Limited character customization; focus is on role and team function rather than personal expression"

  • Fantasy
    -4

    "Realistic military simulation setting with plausible scenarios and authentic weapons"

  • Fellowship
    5

    "Strong community feeling with players forming friendships and social bonds through teamwork"

  • Growth
    4

    "Steep learning curve with continuous skill development and tactical knowledge acquisition"

  • Health
    -4

    "Primarily sedentary gameplay with long sessions and no physical activity"

  • Idle
    -4

    "Requires constant attention and focus during matches; not a casual or background game"

  • Intimacy
    3

    "Players form close relationships and camaraderie within squads and communities"

  • Leadership
    5

    "Squad leaders and commanders play critical roles in guiding teams and making strategic decisions"

  • Progression
    2

    "Progression is skill and role-based rather than item or level accumulation"

  • Relaxation
    -3

    "Gameplay involves sustained tension, stress, and high alertness during combat"

  • Sensation
    4

    "Immersive audio and visual effects provide strong sensory stimulation and excitement"

  • Status
    1

    "Some recognition within community and clans but no formal ranking or social status system"

  • Story
    -4

    "No narrative or plot; gameplay is context-free tactical engagements"

  • Strategy
    5

    "Heavy emphasis on strategic planning, coordination, and problem solving"

  • Thrill
    4

    "High suspense and adrenaline from realistic firefights and tactical encounters"

  • Value
    4

    "Players perceive good value for time and money due to depth and replayability"

  • Violence
    4

    "Combat and destruction are central gameplay elements with realistic weapon effects"

  • Survival
    4

    "Players focus on avoiding death, managing resources, and tactical defense"

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    Last update: 06/03/2026