Holdfast: Nations At War similar games & best alternatives
Holdfast: Nations At War
2020
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Quick resume
Fight on multiple fronts in Holdfast: Nations At War - A multiplayer first and third-person shooter set during the great Napoleonic Era and WW1. Charge into battle with over 150 players per server!
Global score
90/100
Genres
Action, Indie, Massively Multiplayer, Role-playing (RPG), Simulator, Strategy, Shooter
Pros
- Strong community and regimental play
- Unique napoleonic and wwi historical setting
- Immersive proximity voice chat
- Diverse roles and classes
- Ongoing developer support and updates
Cons
- Steep learning curve for new players
- Clunky melee mechanics
- Limited player base in some regions
- Occasional toxic or disruptive voice chat
- Sparse content in wwi frontlines mode
Motivations
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Autonomy4
"Players have freedom to choose factions, classes, roles, and play styles including roleplay and chaotic or regimented gameplay."
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Competence3
"Game has a skill ceiling with challenging musket aiming, melee mechanics, and coordination, but also accessible for casual play."
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Competition2
"Includes competitive regiment play and leaderboards, but public play is more casual and chaotic with less emphasis on ranking."
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Continuation4
"Many players report long-term engagement, habitual play, and returning after breaks due to community and gameplay."
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Cooperation5
"Strong emphasis on teamwork, regimental coordination, and group tactics essential for success."
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Creativity3
"Players engage in roleplaying, voice chat antics, and some modding/custom maps, allowing creative expression within gameplay."
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Domination-3
"Community culture leans toward playful, chaotic interactions with mutual respect rather than dominance or trash talk."
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Escapism5
"Players use the game as a social escape, stress relief, and immersive distraction from real life."
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Expectation-4
"Players join voluntarily for fun and community, with little indication of obligation or pressure."
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Experimenting3
"Players try different classes, roles, and tactics; also explore new maps and modes like WWI Frontlines."
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Exploration2
"Some exploration of maps and player-made content, but mostly familiar historical battlefields."
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Expression4
"Customization through roleplay, voice chat, and some cosmetic choices; players express personality in-game."
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Fantasy2
"Historical setting with some imaginative roleplay and exaggerated player interactions, but grounded in real eras."
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Fellowship5
"Strong community bonds, regiment membership, and social interactions are central to player experience."
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Growth3
"Players learn complex mechanics, improve skills, and develop teamwork over time."
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Health-5
"Typical sedentary gaming experience with no physical activity elements."
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Idle-4
"Requires focused attention and coordination; not suited for background or idle play."
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Intimacy3
"Players form friendships and close bonds within regiments and communities, beyond surface-level interactions."
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Leadership4
"Opportunities to lead squads and regiments with strategic command and motivational speechmaking."
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Progression2
"Some progression through ranks and unlocking items, but not heavily grind-focused."
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Relaxation2
"Mix of chaotic fun and moments of tension; overall enjoyable and cathartic for many players."
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Sensation3
"Engaging audio-visuals and dynamic multiplayer action provide stimulating sensory experience."
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Status2
"Recognition mainly within regiments and community rather than broad social status or popularity."
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Story1
"Some historical context and lore, but gameplay focuses on multiplayer battles rather than narrative."
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Strategy4
"High strategic depth in coordinated line battles, artillery use, and regimental tactics."
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Thrill3
"Tense moments in battle, risk of death, and chaotic combat provide excitement and suspense."
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Value4
"Players perceive good value for money with ongoing updates, community, and unique gameplay."
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Violence4
"Combat and destruction are central, with musket fire, bayonets, artillery, and naval battles."
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Survival3
"Players must avoid death and manage resources like ammo and positioning in high-risk battles."
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Last update: 06/03/2026