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Rogue: Genesia

PC (Microsoft Windows) • 2025

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Quick resume

Walk upon a new world and slay foes endangering it. Rogue : Genesia is an action rogue-lite game, where you fight relentless hordes consisting of hundreds and thousands of monsters, make your build, break the balance, defeat bosses and save one of the many worlds.

Global score

91/100

Genres

Action, Casual, Role-playing (RPG), Strategy, Indie, Shooter, Arcade

Pros

  • Deep and addictive progression
  • Varied builds and synergies
  • Active developer and frequent updates
  • Engaging map and mission design
  • Good value for price

Cons

  • Performance issues on some hardware
  • Some ui clunkiness
  • Content still growing in early access
  • Balance issues with some weapons
  • Lack of cooperative or social modes

Motivations

  • Autonomy
    4

    "Players choose paths on a map, select upgrades and builds freely, and customize playstyle with many options."

  • Competence
    3

    "Game offers skill challenges with dodging, build optimization, and boss fights requiring strategy."

  • Competition
    -3

    "Focus is on personal progression and build experimentation rather than direct player-vs-player competition."

  • Continuation
    5

    "Highly addictive with deep meta progression, many unlocks, and long play sessions reported."

  • Cooperation
    -5

    "Game is primarily single-player with no mention of cooperative play."

  • Creativity
    4

    "Players experiment with many weapon and upgrade combinations, builds, and character choices."

  • Domination
    -4

    "No evidence of exerting control over others; gameplay is individual and self-directed."

  • Escapism
    4

    "Players use the game as a power fantasy and stress relief with engaging, immersive gameplay."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment, not obligation."

  • Experimenting
    5

    "Strong emphasis on trying new builds, synergies, and strategies with many unlockable options."

  • Exploration
    3

    "Map progression and branching paths encourage discovery of new stages and challenges."

  • Expression
    2

    "Some cosmetic variety in equipment visuals, but mostly focused on gameplay customization."

  • Fantasy
    4

    "Imaginative bullet hell and rogue-like fantasy setting with exaggerated power scaling."

  • Fellowship
    -4

    "Minimal social interaction; mostly solo play with some community engagement outside game."

  • Growth
    5

    "Extensive learning curve with many mechanics, upgrades, and meta progression systems."

  • Health
    -4

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires continuous attention and active decision making during runs."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing in gameplay."

  • Leadership
    -5

    "No leadership or group management roles present."

  • Progression
    5

    "Strong meta progression with soul shop, equipment upgrades, and unlockable characters."

  • Relaxation
    3

    "Some players find flow and satisfaction, though gameplay can be intense and challenging."

  • Sensation
    4

    "Visual and auditory effects praised; intense bullet hell action with sensory stimulation."

  • Status
    -3

    "No emphasis on social recognition or leaderboards."

  • Story
    -2

    "Minimal narrative focus; gameplay centers on mechanics and progression rather than story."

  • Strategy
    4

    "Requires planning builds, choosing paths, and tactical use of upgrades and dodging."

  • Thrill
    3

    "Players enjoy suspense from boss fights and survival challenges."

  • Value
    5

    "Highly praised for content and replayability relative to low price."

  • Violence
    4

    "Gameplay involves combat, destruction of enemies, and chaotic bullet hell action."

  • Survival
    4

    "Core gameplay involves avoiding death, managing resources, and overcoming threats."

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    Last update: 06/03/2026