Saints Row: The Third similar games & best alternatives

Saints Row: The Third

PlayStation 3, PC (Microsoft Windows), Nintendo Switch, Linux, Xbox 360 • 2011

Should you play it?

Get ready for the most out-landish gameplay scenarios ever seen as the Third Street Saints take on the Syndicate!

What works
  • Extensive character and vehicle customization
  • Humorous and absurd storyline
  • Large open world with many side activities
  • Fun co-op mode
  • Engaging soundtrack
Things to keep in mind
  • Some repetitive missions and grind
  • Occasional bugs and technical issues
  • Limited ai sophistication
  • Shorter story length
  • Co-op limited to two players

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Saints Row IV: Re-Elected

  • Saints Row 2

  • Grand Theft Auto V Legacy

  • Saints Row®: The Third™ Remastered

  • Far Cry® 5

  • EARTH DEFENSE FORCE 4.1 The Shadow of New Despair

  • Far Cry® 6

  • Shadow Warrior 2

  • REMNANT II®

Hidden Gems

Less popular games with surprisingly high similarity

  • Atomic Picnic

  • MetaPhysical

  • Devil Spire Falls

If you liked…

Recommendations by what you enjoyed most

  • Creativity

    Paradigm

  • Escapism

    Super Amazing Wagon Adventure

  • Expression

    Saints Row IV: Re-Elected

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Saints Row: The Third: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Expression, Violence. It leans lower than usual among comparable games on Strategy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have freedom to customize characters, choose missions, and explore the open world with many side activities."

    Capsule for Saints Row 2 Saints Row 2

    "Players have extensive freedom to customize characters, choose missions, and explore the open world with many side activities."

  • Competence

    Game with the same Competence vibe

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    "Gameplay involves combat and some navigation challenges, but combat AI and mechanics are relatively simple and repetitive."

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    "Gameplay involves skill in driving, shooting, and mission completion, but AI and challenges are generally easy and sometimes predictable."

  • Competition

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    "Focus is mostly on personal progression and cooperative play rather than competitive ranked modes or leaderboards."

    Capsule for Onigiri Onigiri

    "Focus is on personal and cooperative play rather than competitive ranked modes or leaderboards."

  • Continuation

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    "Players report long playtimes, replayability, and habitual engagement with the game and its DLCs"

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    "Players report long playtimes, replayability, and habitual engagement with the game and its DLCs."

  • Cooperation

    Game with the same Cooperation vibe

    3

    "Includes co-op mode allowing players to play and laugh together, fostering teamwork and shared experience."

    Capsule for Sir Whoopass™: Immortal Death Sir Whoopass™: Immortal Death

    "Includes a 2-player co-op mode that enhances enjoyment and is recommended by players."

  • Creativity

    Game with the same Creativity vibe

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    "Highly creative with unique art style, surreal characters, numerous interaction options, and original humor and narrative."

    Capsule for Paradigm Paradigm

    "Highly creative with extensive character, vehicle, and weapon customization, plus absurd and humorous content."

  • Domination

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    "Interactions emphasize shared experiences and cooperation rather than exerting control or superiority over others."

    Capsule for Borderlands Game of the Year Enhanced Borderlands Game of the Year Enhanced

    "Interactions emphasize shared experiences and cooperation rather than exerting control or superiority over others."

  • Escapism

    Game with the same Escapism vibe

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    "Players use the game as a humorous, absurd escape from reality, enjoying stress relief and distraction through unpredictable, surreal scenarios."

    Capsule for Super Amazing Wagon Adventure Super Amazing Wagon Adventure

    "Players use the game as a fun, chaotic escape from reality, enjoying its absurd humor and over-the-top action."

  • Expectation

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    "Players engage voluntarily for fun and personal enjoyment, not out of obligation or pressure."

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    "Players engage voluntarily for fun and personal enjoyment, not out of obligation or pressure."

  • Experimenting

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    "The game encourages trying different tools, approaches, and exploring new mission types and user-created content."

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    "Encourages trying new things through customization, diverse missions, and chaotic gameplay."

  • Exploration

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    "Open world with many areas to discover, side quests, and collectibles encourage exploration."

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    "Open world with many areas to discover, side missions, and collectibles."

  • Expression

    Game with the same Expression vibe

    5

    "Robust character and vehicle customization allow strong self-expression."

    Capsule for Saints Row IV: Re-Elected Saints Row IV: Re-Elected

    "Extensive options for character and vehicle customization allow strong self-expression."

  • Fantasy

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    5

    "Strongly fantastical with absurd characters, weapons, and scenarios far from realistic."

    Capsule for Apocalypse Party Apocalypse Party

    "Strongly fantastical and absurd elements, including exaggerated characters, weapons, and scenarios."

  • Fellowship

    Game with the same Fellowship vibe

    3

    "Community and co-op play foster social connection and shared humor."

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    "Community and social play via co-op mode and shared humor enhance group identity."

  • Growth

    Game with the same Growth vibe

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    "Players develop skills and unlock abilities through progression and side missions."

    Capsule for Watch_Dogs™ Watch_Dogs™

    "Players develop skills, unlock upgrades, and progress through missions and character improvements."

  • Health

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    "Primarily sedentary gameplay with no physical activity elements."

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    "Primarily sedentary gameplay with no physical activity elements."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires active engagement and focus during missions and exploration."

    Capsule for Retro City Rampage™ DX Retro City Rampage™ DX

    "Requires active engagement and focus during missions and exploration."

  • Intimacy

    Game with the same Intimacy vibe

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    "Some social interaction in co-op but limited emotional or close relationship building."

    Capsule for Resident Evil 6 Resident Evil 6

    "Some social interaction in co-op, but limited emotional closeness or relationship building."

  • Leadership

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    "Some players may lead in cooperative play, but overall interactions are balanced and shared."

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    "Players lead their gang and make choices, but cooperative play is balanced without strong authoritative roles."

  • Progression

    Game with the same Progression vibe

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    "Strong sense of progression through unlocking panels, upgrades, and achievements."

    Capsule for Click To Continue Click To Continue

    "Strong sense of progression through territory control, upgrades, and unlocking new content."

  • Relaxation

    Game with the same Relaxation vibe

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    "Despite some challenging fights, the game balances humor and pacing to create an enjoyable flow state."

    Capsule for Bad Bitch Blasters Bad Bitch Blasters

    "Balancing fun and challenge with humor and chaotic gameplay creates a flow state for many players."

  • Sensation

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    "Vibrant visuals, energetic soundtrack, and explosive action provide strong sensory stimulation."

    Capsule for Bleed 2 Bleed 2

    "Vibrant visuals, explosive action, and energetic soundtrack provide strong sensory stimulation."

  • Status

    Game with the same Status vibe

    -2

    "Focus is on personal achievement and enjoyment rather than social recognition or popularity."

    Capsule for STORY OF SEASONS: Friends of Mineral Town STORY OF SEASONS: Friends of Mineral Town

    "Focus is on personal enjoyment and co-op rather than social recognition or popularity."

  • Story

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    3

    "Engaging, humorous narrative with characters and plot, though simple and lighthearted."

    Capsule for Super Panda Adventures Super Panda Adventures

    "Engaging, humorous narrative with memorable characters and some player choice, though not deeply serious."

  • Strategy

    Game with the same Strategy vibe

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    "Some tactical elements in movement and combat, but largely straightforward and repetitive gameplay."

    Capsule for DREAMWILD DREAMWILD

    "Some tactical elements in missions and territory control, but largely straightforward and action-focused gameplay."

  • Thrill

    Game with the same Thrill vibe

    3

    "Moments of suspense and chase sequences provide thrill and adrenaline."

    Capsule for Doorways: Holy Mountains of Flesh Doorways: Holy Mountains of Flesh

    "Exciting and chaotic action sequences provide moments of suspense and adrenaline."

  • Value

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    4

    "Players find good value in content, length, and replayability, especially when purchased on sale."

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    "Players find good value in content, replayability, and DLC, especially when purchased on sale."

  • Violence

    Game with the same Violence vibe

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    "Enjoyment of combat, gunfights, and destruction is a core part of the experience."

    Capsule for Intravenous 2 Intravenous 2

    "Enjoyment of combat, destruction, and chaotic violence is a core part of the experience."

  • Survival

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    "Some threat elements like police chases and combat, but overall low risk and forgiving environment."

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    "Some survival elements in combat and police chases, but generally low risk and forgiving gameplay."

Last update: 01/06/2026