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Dying Light 2 Stay Human: Reloaded Edition

PC (Microsoft Windows) • 2022

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Quick resume

Humanity is fighting a losing battle against the virus. Experience a post-apocalyptic open world overrun by hordes of zombies, where your parkour and combat skills are key to survival. Traverse the City freely during the day, but watch the monsters take over during the night.

Global score

79/100

Genres

Action, Adventure, Role-playing (RPG)

Pros

  • Fluid and satisfying parkour system
  • Visceral and engaging melee combat
  • Large, vertical open world with exploration
  • Meaningful player choices affecting factions and world
  • Active developer support with frequent updates

Cons

  • Story and characters often considered weak or unengaging
  • Bugs and technical issues especially in co-op
  • Some repetitive side quests and grind
  • Lack of pvp or competitive modes
  • Limited customization and world modification

Motivations

  • Autonomy
    4

    "Players have freedom to choose faction alignments, make story decisions affecting the world, and select playstyle with parkour and combat skills."

  • Competence
    4

    "Gameplay involves skillful parkour, combat mechanics with weighty feedback, and progression through skill upgrades and weapon crafting."

  • Competition
    -3

    "Focus is on personal progression and exploration; no PvP or ranked modes, and leaderboards are absent."

  • Continuation
    4

    "Players report long playtimes, replayability through choices, side quests, and ongoing updates that keep engagement high."

  • Cooperation
    3

    "Co-op multiplayer is supported and adds fun, though some bugs affect campaign progression in multiplayer."

  • Creativity
    2

    "Players can customize weapons and upgrade skills; however, world modification is limited and map design is mostly fixed."

  • Domination
    -4

    "Interactions emphasize cooperation and shared experiences rather than exerting control or superiority over others."

  • Escapism
    5

    "Game offers immersive parkour, zombie combat, and exploration in a post-apocalyptic world providing strong escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure."

  • Experimenting
    3

    "Players explore different traversal techniques, combat styles, and faction choices, encouraging experimentation."

  • Exploration
    4

    "Large open world with verticality, hidden caches, side quests, and dynamic events encourage discovery."

  • Expression
    2

    "Character and weapon customization exist but are limited to predefined options without extensive avatar personalization."

  • Fantasy
    3

    "Set in a fictional post-apocalyptic world with zombies and exaggerated parkour, blending realistic and fantastical elements."

  • Fellowship
    3

    "Community and co-op play foster social connection, though many players also enjoy solo experiences."

  • Growth
    4

    "Skill acquisition, leveling, and learning parkour and combat mechanics provide strong personal development."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention for parkour, combat, and exploration; not suited for background or idle play."

  • Intimacy
    -3

    "Social interactions are mostly surface-level through co-op; no evidence of close emotional relationships."

  • Leadership
    -2

    "No strong leadership roles; players cooperate or play solo without authoritative control."

  • Progression
    4

    "Players accumulate skills, weapons, upgrades, and faction influence, driving a sense of advancement."

  • Relaxation
    2

    "Gameplay balances tension and flow, especially with night chases, but can be intense rather than purely relaxing."

  • Sensation
    3

    "Visceral combat feedback, gore, and immersive audio-visual effects provide strong sensory stimulation."

  • Status
    -2

    "Limited social recognition; no leaderboards or ranking systems to confer status."

  • Story
    1

    "Narrative is present with branching choices and faction conflicts, but story and characters are often seen as weak or forgettable."

  • Strategy
    3

    "Players plan traversal routes, combat tactics, and faction decisions, requiring mental challenge and problem solving."

  • Thrill
    4

    "Nighttime chases, volatile enemies, and tense combat provide suspense and adrenaline."

  • Value
    3

    "Frequent updates and extensive content add value; some players recommend buying on sale for best value."

  • Violence
    4

    "Enjoyment of brutal melee combat, dismemberment, and gore against zombies and humans."

  • Survival
    3

    "Players manage resources, avoid threats, and survive dangerous night conditions, emphasizing survival mechanics."

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    Last update: 06/03/2026