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SHOWTIME 2073 similar games & best alternatives

SHOWTIME 2073

Mac, PC (Microsoft Windows), Linux • 2016

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Quick resume

The best shooter SHOW in 2073.Explosive, Fun & full destructive !

Global score

71/100

Genres

Action, Indie

Pros

  • Unique pac-man fps concept
  • Destructible environments
  • Fast-paced arcade action
  • Low price
  • Intense electronic soundtrack

Cons

  • Buggy and unpolished gameplay
  • Repetitive levels and enemies
  • Lack of multiplayer or social features
  • No save system or progression
  • Annoying slow-motion effects

Motivations

  • Autonomy
    3

    "Players have freedom to move, shoot, jump, and destroy walls to create escape routes, but gameplay is constrained by fixed maze layouts and objectives."

  • Competence
    2

    "Game requires some skill to survive hordes of enemies and collect orbs, but combat is simple with limited weapons and predictable enemy behavior."

  • Competition
    -4

    "No multiplayer or leaderboards; gameplay focuses on personal survival and progression without social comparison."

  • Continuation
    -3

    "Game is short, repetitive, and buggy; many players report frustration and lack of motivation to continue beyond a few levels."

  • Cooperation
    -5

    "No multiplayer or cooperative modes; entirely single-player experience."

  • Creativity
    2

    "Players can destroy environment to create new paths, adding some creative tactical options within fixed maze structures."

  • Domination
    -4

    "No social or multiplayer dominance elements; interaction is limited to AI enemies without social power dynamics."

  • Escapism
    3

    "Fast-paced arcade action with intense music provides distraction and stress relief from real life."

  • Expectation
    -4

    "Players engage voluntarily for fun and casual play; no obligation or external pressure noted."

  • Experimenting
    1

    "Some experimentation with destructible environments and movement tactics, but overall gameplay is repetitive with limited novelty."

  • Exploration
    -3

    "Levels are maze-like but repetitive; no significant discovery or varied environments."

  • Expression
    -5

    "No character customization or cosmetic options; presentation is standardized."

  • Fantasy
    3

    "Futuristic setting with robots and sci-fi elements provides imaginative fiction distinct from realistic scenarios."

  • Fellowship
    -5

    "No social or community features; purely solo play."

  • Growth
    1

    "Some learning curve in mastering movement and tactics, but limited progression or skill development."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires constant attention and fast reactions; no idle or background play."

  • Intimacy
    -5

    "No social interactions or relationship-building features."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    3

    "Players collect orbs to progress through levels and gain limited weapon upgrades (rockets)."

  • Relaxation
    -2

    "Fast-paced and tense gameplay with frequent enemy attacks and instant deaths; some players find it stressful rather than relaxing."

  • Sensation
    3

    "Intense electronic music and fast action provide strong sensory stimulation and excitement."

  • Status
    -5

    "No social recognition or ranking systems."

  • Story
    -4

    "Minimal to no narrative; story is vague or absent, with no meaningful plot engagement."

  • Strategy
    1

    "Basic tactical decisions about movement and environment destruction, but overall straightforward gameplay."

  • Thrill
    3

    "High tension from relentless enemies and instant death hazards creates suspenseful moments."

  • Value
    3

    "Low price and short playtime provide reasonable value for casual players despite bugs and limited content."

  • Violence
    3

    "Combat against robots with shooting and explosions is a core gameplay element."

  • Survival
    3

    "Players must avoid death from enemies and hazards while managing health and resources."

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    Last update: 06/03/2026