SILENT HILL f similar games & best alternatives
SILENT HILL f
2025
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Quick resume
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Global score
81/100
Genres
Action, Adventure, Puzzle
Similar games
Pros
- Compelling psychological horror story
- Atmospheric and beautiful visuals
- Immersive soundtrack and voice acting
- Challenging puzzles and combat
- High replay value with multiple endings
Cons
- Combat can be clunky and repetitive
- Weapon durability and stamina mechanics frustrating
- Requires multiple playthroughs to fully understand story
- Some performance issues reported
- Combat-heavy sections may detract from horror atmosphere
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Expression, Status.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have control over combat style and exploration, with multiple endings unlocked through repeated playthroughs, indicating personal decision-making and freedom."
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Competence4
"Combat and puzzles provide a challenging experience, especially on higher difficulties, requiring skillful dodging, counters, and puzzle solving."
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Competition-4
"Focus is on personal progression and story exploration without competitive or ranked modes."
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Continuation4
"High replay value with multiple endings and new game plus modes encourage habitual and extended play sessions."
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Cooperation-5
"Entirely single-player experience focused on individual objectives and story."
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Creativity3
"Players engage with symbolic storytelling and multiple endings, but limited player-driven creation or customization."
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Domination-5
"No evidence of exerting control or superiority over others; gameplay is solitary and narrative-driven."
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Escapism4
"Players immerse themselves in a psychological horror narrative and atmospheric world to escape real life."
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Expectation-4
"Players engage voluntarily out of interest and intrinsic motivation to uncover story and atmosphere."
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Experimenting3
"Multiple playthroughs with different endings and puzzle difficulties encourage trying new approaches."
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Exploration4
"Exploration of detailed environments and uncovering hidden notes and lore is a core part of the experience."
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Expression-3
"Limited character customization; focus is on narrative and atmosphere rather than player self-expression."
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Fantasy4
"Strong psychological horror and supernatural elements create an imaginative and symbolic fictional experience."
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Fellowship-5
"No multiplayer or social community features; solitary gameplay."
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Growth4
"Players develop combat skills and puzzle-solving abilities, and gain deeper understanding of story through multiple playthroughs."
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Health-5
"Sedentary gameplay with no physical activity or health-related mechanics."
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Idle-4
"Requires focused attention and engagement due to challenging combat and puzzles."
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Intimacy-4
"Limited social interaction; emotional connection is with narrative and characters rather than other players."
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Leadership-5
"No leadership or group management roles; single-player experience."
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Progression4
"Players accumulate weapons, upgrades, and unlock new endings through repeated playthroughs."
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Relaxation-3
"Sustained tension and challenge in combat and puzzles create a tense atmosphere rather than relaxation."
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Sensation4
"Strong sensory stimulation through atmospheric visuals, sound design, and emotional horror."
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Status-5
"No social status or recognition systems; focus is on personal experience."
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Story5
"Narrative immersion is a core element, with multiple endings, character development, and rich lore."
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Strategy3
"Combat and puzzle solving require planning, timing, and analytical thinking."
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Thrill4
"Psychological horror and suspenseful moments provide thrill and tension."
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Value3
"High replay value and rich story content provide good return on time investment."
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Violence3
"Combat involves melee fighting and defeating grotesque enemies, emphasizing violent encounters."
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Survival3
"Players manage stamina, weapon durability, and health to survive challenging encounters."
Last update: 29/04/2026