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GYLT

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2023

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Quick resume

Shape your fears… Fear the shapes. Embark on a journey where you face your worst fears and are confronted with the emotional impact of your actions in this narrative adventure game with puzzles, stealth and action.

Global score

95/100

Genres

Action, Adventure, Role-playing (RPG), Puzzle

Pros

  • Engaging story with emotional depth
  • Immersive and unique art style
  • Accessible stealth and combat mechanics
  • Well-optimized and stable performance
  • Multiple endings and collectibles for replayability

Cons

  • Gameplay can be repetitive and easy
  • Some players find collectible requirements frustrating
  • Short game length
  • Limited difficulty options
  • Some narrative elements and endings controversial or unsatisfying

Motivations

  • Autonomy
    3

    "Players can choose stealth or combat approaches and explore areas with some freedom, though the game is somewhat linear."

  • Competence
    2

    "Gameplay involves simple puzzles and stealth mechanics with some combat; not very challenging but requires some skill and strategy."

  • Competition
    -4

    "Focus is on personal story experience and exploration without competitive elements or player comparison."

  • Continuation
    2

    "Players report enjoying the story and atmosphere, with some replayability for multiple endings and collectibles."

  • Cooperation
    -5

    "Single-player experience focused on individual progression without multiplayer or cooperative play."

  • Creativity
    3

    "Players engage with environmental puzzles and use various tools creatively; the game world and story are imaginative."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are solitary and narrative-driven."

  • Escapism
    4

    "Immersive horror atmosphere and story provide a strong escape from reality and emotional engagement."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic interest in story and gameplay; no indication of obligation or pressure."

  • Experimenting
    2

    "Some experimentation with stealth vs combat and puzzle solving, though gameplay is relatively straightforward."

  • Exploration
    3

    "Encourages exploration of environments to find collectibles and secrets, with backtracking allowed."

  • Expression
    -3

    "Limited character customization; expression mainly through narrative choices and gameplay style."

  • Fantasy
    4

    "Set in a surreal, nightmarish world with imaginative monsters and story elements reminiscent of fantasy horror."

  • Fellowship
    -5

    "Single-player game with minimal social interaction or community involvement."

  • Growth
    3

    "Players develop skills in stealth, puzzle solving, and combat; story progression provides personal development themes."

  • Health
    -5

    "No physical activity involved; sedentary gameplay."

  • Idle
    -3

    "Requires focused attention during exploration and stealth; not designed for idle or background play."

  • Intimacy
    -4

    "Emotional narrative but limited social or relational interaction beyond story characters."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Collecting items and unlocking multiple endings provide a sense of progression and accomplishment."

  • Relaxation
    2

    "Generally calm pacing with moments of suspense; not highly tense but maintains engagement."

  • Sensation
    3

    "Atmospheric audio-visual design creates immersive sensory experience with emotional impact."

  • Status
    -5

    "No social recognition or ranking systems; focus is on personal experience."

  • Story
    5

    "Strong narrative focus with emotional themes, multiple endings, and well-integrated story elements."

  • Strategy
    2

    "Requires some planning in stealth and combat approaches, but overall gameplay is simple and accessible."

  • Thrill
    3

    "Suspenseful atmosphere and some scary moments provide moderate thrill without extreme horror."

  • Value
    3

    "Generally considered good value for price given quality, story, and gameplay length."

  • Violence
    1

    "Combat involves using flashlight and other tools to incapacitate enemies, but violence is mild and cartoonish."

  • Survival
    1

    "Some resource management and stealth elements, but enemies are rarely a serious threat."

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    Last update: 06/03/2026