Smalland: Survive the Wilds similar games & best alternatives
Smalland: Survive the Wilds
2024
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Quick resume
Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land.
Global score
82/100
Genres
Action, Adventure, Indie, Role-playing (RPG)
Similar games
Pros
- Beautiful graphics and immersive world
- Engaging survival and combat mechanics
- Robust building and customization system
- Cooperative multiplayer with base sharing
- Active developer support and updates
Cons
- Some bugs and technical issues in early access
- Combat can feel floaty or clunky at times
- Lack of swimming and some traversal frustrations
- Story is minimal and quests can be vague
- Limited pet taming and mount features currently
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Status, Competition.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to explore, build bases anywhere, choose playstyle, and manage their own progression without heavy hand-holding."
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Competence3
"Combat requires skillful dodging and weapon choice; crafting and building have some complexity; progression and survival mechanics provide challenge."
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Competition-3
"Focus is on solo or cooperative play with friends; no evidence of ranked modes or leaderboards; emphasis on personal and group goals."
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Continuation4
"Many players report long play sessions, habitual play, and strong attachment to building and exploration."
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Cooperation4
"Multiplayer co-op is supported and encouraged; players can share bases and resources; teamwork helps in combat and exploration."
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Creativity4
"Robust building system with advanced placement and customization; decorating bases and creating unique structures is a key feature."
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Domination-4
"Interactions emphasize mutual respect and cooperation; no reports of trash talk or power imposition; shared base building and play."
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Escapism4
"Players use the game as immersive escape into a tiny fantasy world with exploration, survival, and adventure."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment; no evidence of obligation or external pressure."
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Experimenting3
"Players explore new areas, try different combat tactics, experiment with building and taming; some routines but also novelty."
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Exploration5
"Strong emphasis on discovering new biomes, secrets, and areas; players encouraged to venture into unknown territory."
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Expression3
"Character customization options and base decoration allow for self-expression, though some limitations noted."
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Fantasy4
"Set in a fantasy world of tiny fae-like creatures with mythical elements and imaginative environments."
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Fellowship3
"Community and multiplayer cooperation are important; players share experiences and collaborate but solo play is also viable."
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Growth3
"Players develop skills in combat, crafting, and exploration; progression through gear and abilities supports learning."
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Health-5
"No physical activity or rehab elements; sedentary gameplay typical of survival crafting games."
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Idle-3
"Requires sustained attention and focus; combat and exploration demand active engagement."
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Intimacy2
"Some social interaction and cooperation in multiplayer; no strong evidence of close emotional relationships."
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Leadership1
"Some players lead groups or manage bases in co-op; mostly collaborative play with shared decision-making."
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Progression4
"Clear progression through crafting, gear upgrades, taming creatures, and unlocking new areas."
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Relaxation2
"Some players find the game relaxing and immersive; others note challenging combat and survival tension."
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Sensation3
"Enjoyable visual and auditory experience with beautiful environments and atmospheric effects."
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Status-4
"Little emphasis on social recognition or popularity; focus on personal and cooperative achievements."
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Story1
"Basic narrative with quests and lore; story is minimal and not the main focus but present."
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Strategy3
"Combat and survival require tactical thinking, resource management, and planning."
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Thrill3
"Combat and survival elements provide suspense and excitement; danger from enemies and environment."
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Value4
"Players report good value for money with many hours of gameplay and ongoing updates."
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Violence2
"Combat against insects and creatures is a core mechanic; some destruction but also building and taming."
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Survival4
"Strong survival mechanics including resource management, avoiding threats, and strategic defense."
Last update: 29/04/2026