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Squidlit

Nintendo Switch, PC (Microsoft Windows) • 2018

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Quick resume

Every day is a wonderful day for invertebrates! Come join the Squidlits of Blipston for a squishy adventure of spoopy castles, muffins, and wiggles! Made with classic handheld technology in mind, Squidlit strives to be the closest modern recreation of GameBoy game-design methods on the market.

Global score

91/100

Genres

Action, Adventure, Indie, Platform

Pros

  • Charming retro gameboy aesthetic
  • Simple and tight controls
  • Cute characters and humorous dialogue
  • Affordable price
  • Fun boss fights and achievements

Cons

  • Very short length
  • No save system
  • Some visual strain on large monitors
  • Limited gameplay depth
  • Lack of replayability for some players

Motivations

  • Autonomy
    3

    "Players control their character freely in a platformer with simple but direct mechanics and decisions."

  • Competence
    2

    "The game is easy and short but has some skill-based challenges and achievements for mastery."

  • Competition
    -4

    "No evidence of player-vs-player or leaderboard competition; focus is on personal play experience."

  • Continuation
    -3

    "Short game designed for single-session play; no save system encourages brief play rather than long habitual sessions."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer elements."

  • Creativity
    1

    "Some creative elements in boss design and quirky dialogue, but gameplay follows classic platformer conventions."

  • Domination
    -5

    "No social dominance or power over others; purely individual experience."

  • Escapism
    4

    "Players enjoy nostalgic, charming retro world as a lighthearted escape from reality."

  • Expectation
    -4

    "Players engage voluntarily for fun and nostalgia, no obligation or external pressure noted."

  • Experimenting
    1

    "Some experimentation with ink-shooting mechanic and boss strategies, but mostly straightforward gameplay."

  • Exploration
    1

    "Some exploration of levels and hidden squids, but limited by short length and linear design."

  • Expression
    -3

    "No character customization or avatar personalization; fixed visuals and presentation."

  • Fantasy
    3

    "Imaginative setting with anthropomorphic squid characters and whimsical story."

  • Fellowship
    -5

    "No social or community features; solo play only."

  • Growth
    2

    "Some skill development possible through mastering platforming and achievements."

  • Health
    -5

    "Typical sedentary gameplay with no physical activity elements."

  • Idle
    -4

    "Requires focused attention during short play sessions; no background or idle play."

  • Intimacy
    -5

    "No social interactions beyond scripted NPC dialogue; no emotional sharing or relationships."

  • Leadership
    -5

    "No leadership or group management roles; single player experience."

  • Progression
    3

    "Progression through levels and boss fights with some achievements to collect."

  • Relaxation
    3

    "Generally relaxing and charming gameplay with lighthearted tone and simple controls."

  • Sensation
    2

    "Retro visuals and chiptune music provide sensory enjoyment, though some find it visually straining."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    3

    "Lighthearted narrative with humorous dialogue and character interactions."

  • Strategy
    1

    "Some boss fights require pattern recognition and timing, but overall gameplay is straightforward."

  • Thrill
    -2

    "Low tension and risk; gameplay is easy and forgiving."

  • Value
    4

    "Highly praised for low price relative to enjoyment and nostalgic value."

  • Violence
    -3

    "Combat is minimal and cartoonish, focused on ink attacks rather than destruction."

  • Survival
    -3

    "Low difficulty and forgiving respawns; minimal threat or resource management."

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    Last update: 06/03/2026