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The Big Con

Xbox One, PlayStation 5, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2021

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Quick resume

Hustle your way across ‘90s America as a runaway teen con artist. Choose how to make your scratch as you don disguises, pick pockets, and rip people off in this comedic crime-filled adventure. Experience the totally rad '90s in all its plaid and payphone glory!

Global score

94/100

Genres

Adventure, Indie, Point-and-click

Pros

  • Charming 90s art style and music
  • Engaging and humorous story
  • Accessible and chill gameplay
  • Fun characters and dialogue
  • Good replay value with collectibles and achievements

Cons

  • Short game length
  • Repetitive pickpocketing minigame
  • Some bugs and glitches reported
  • Lack of gameplay depth or challenge
  • No voice acting and limited player choice impact

Motivations

  • Autonomy
    3

    "Players can explore environments, choose dialogue options, and decide how to approach cons and pickpocketing, though the overall structure is linear."

  • Competence
    1

    "Gameplay is simple and accessible with easy pickpocketing minigames and straightforward puzzles, offering some skill challenge but mostly predictable tasks."

  • Competition
    -4

    "Focus is on personal story progression and exploration without competitive elements or player comparison."

  • Continuation
    2

    "Players often replay to collect missed achievements and secrets, showing some habitual engagement despite the short length."

  • Cooperation
    -5

    "Single-player experience focused on individual tasks and personal story, no multiplayer or cooperative gameplay."

  • Creativity
    2

    "Players can customize character appearance with cosmetics and explore different dialogue options, but gameplay follows predefined structures."

  • Domination
    -5

    "Interactions are friendly and balanced; no evidence of exerting control or superiority over others."

  • Escapism
    4

    "Strong nostalgic 90s aesthetic and lighthearted story provide an enjoyable escape from real life."

  • Expectation
    -4

    "Players engage voluntarily for fun and nostalgia without obligation or external pressure."

  • Experimenting
    2

    "Some exploration and trying different dialogue or approaches to cons, but overall gameplay is repetitive and linear."

  • Exploration
    3

    "Encouraged to explore vibrant 90s-themed environments and find collectibles and secrets."

  • Expression
    3

    "Customization of character cosmetics and playful self-expression through outfits and accessories."

  • Fantasy
    3

    "Imaginative 90s cartoon style with a fictional story about a teenage con artist and a ghost companion."

  • Fellowship
    -3

    "Primarily a solo experience with limited social interaction beyond NPCs."

  • Growth
    2

    "Players learn to master simple minigames and puzzles, and discover story details through exploration."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires player attention and interaction; not designed for background or casual intermittent play."

  • Intimacy
    1

    "Some emotional connection to characters and story, but limited to scripted interactions."

  • Leadership
    -5

    "No leadership or group management elements; player follows a linear narrative."

  • Progression
    3

    "Players accumulate money, collectibles, and cosmetics to advance through the story."

  • Relaxation
    4

    "Chill, low-stress gameplay with a laid-back vibe and no harsh penalties."

  • Sensation
    3

    "Bright colorful visuals and catchy 90s soundtrack provide enjoyable sensory stimulation."

  • Status
    -4

    "No social status or recognition systems; focus is on personal story and achievements."

  • Story
    4

    "Strong narrative focus with engaging characters, humor, and nostalgic 90s themes."

  • Strategy
    1

    "Simple puzzles and minigames require minimal planning or problem solving."

  • Thrill
    1

    "Mild suspense from pickpocketing minigames but overall low risk and tension."

  • Value
    -2

    "Some players feel the game is short for its price, though others find it worth the cost especially on sale."

  • Violence
    -5

    "No combat or destructive gameplay; focus on stealth and conning."

  • Survival
    -4

    "No survival mechanics or threats; stable and safe game environment."

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    Last update: 06/03/2026