Tom Clancy’s The Division™ similar games & best alternatives
Tom Clancy’s The Division™
2016
Related articles
Quick resume
After a deadly pandemic sweeps through New York, it's up to Agents to save what remains. Complete missions, explore the Dark Zone, and fight back enemy factions alone or with 3 friends. Experience a full endgame offering you new PvP and PvE modes.
Global score
71/100
Genres
Action, Adventure, Role-playing (RPG)
Similar games
Pros
- Immersive post-apocalyptic nyc atmosphere
- Deep character customization and build variety
- Challenging tactical cover-based combat
- Strong cooperative multiplayer experience
- Frequent updates and dlc content
Cons
- Grind-heavy gameplay can be tedious
- Pvp affected by cheating and imbalance
- Storyline less engaging for some players
- Server and connectivity issues reported
- High cost of base game plus dlcs
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Fantasy, Domination.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to customize characters, choose skills, and decide how to approach missions and combat, supporting personal control over actions."
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Competence3
"Game features challenging combat, tactical cover-based shooting, and skill development, especially at higher levels and in endgame content."
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Competition2
"PvP exists mainly in the Dark Zone and specific modes, but is often avoided by many players due to cheating and imbalance; competition is present but not the main focus."
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Continuation4
"Many players report long playtimes, habitual grinding, and repeated engagement with endgame content and DLCs, indicating strong desire to keep playing."
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Cooperation4
"Game strongly encourages cooperative play with friends or matchmaking, especially for difficult missions and Dark Zone activities."
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Creativity3
"Players can customize gear, weapons, and skills extensively, creating unique builds and playstyles."
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Domination-2
"While PvP involves conflict, many players emphasize cooperation and mutual respect; toxic domination is reported but not dominant."
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Escapism4
"Immersive post-apocalyptic NYC setting and atmospheric gameplay provide strong escape from real life."
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Expectation-3
"Players engage voluntarily for enjoyment and personal interest rather than obligation; some frustration with grind but mostly intrinsic motivation."
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Experimenting3
"Players experiment with different skill builds, weapon mods, and tactics to optimize performance."
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Exploration3
"Open world NYC with many collectibles, side missions, and detailed environments encourages discovery."
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Expression3
"Character appearance customization and cosmetic items allow for personal expression."
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Fantasy-3
"Game is grounded in realistic near-future setting with plausible scenarios rather than high fantasy or improbable fiction."
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Fellowship4
"Strong sense of community through cooperative play, shared missions, and social interaction."
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Growth4
"Players develop skills, knowledge of game mechanics, and character builds over time."
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Health-4
"Primarily sedentary gameplay with long grinding sessions; no physical activity involved."
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Idle-3
"Requires focused attention during missions and combat; not designed for casual or background play."
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Intimacy1
"Some social interaction and cooperation, but limited emotional sharing or close relationship formation."
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Leadership2
"Players can lead small groups or coordinate team tactics, but no strong emphasis on leadership roles."
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Progression5
"Core gameplay revolves around accumulating better gear, upgrades, and character development."
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Relaxation1
"Some players find the game immersive and atmospheric, but combat and grinding can be tense and challenging."
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Sensation3
"Visuals, sound design, and atmospheric effects provide strong sensory stimulation and emotional engagement."
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Status2
"Recognition through gear, ranks, and achievements exists but is not the primary motivation for most players."
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Story2
"Narrative and lore are present and contribute to immersion, though some find the main story less engaging."
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Strategy3
"Tactical combat and build optimization require planning and problem solving."
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Thrill3
"Dark Zone PvP and survival mode provide suspense and risk, creating thrilling moments."
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Value1
"Many players feel the game offers good value especially with DLCs and updates, though some criticize pricing."
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Violence4
"Combat and destruction are central to gameplay, with frequent shooting and enemy elimination."
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Survival3
"Survival elements present in DLC and Dark Zone, requiring resource management and threat avoidance."
Last update: 29/04/2026