河洛群俠傳 (Ho Tu Lo Shu : The Books of Dragon) similar games & best alternatives
河洛群俠傳 (Ho Tu Lo Shu : The Books of Dragon)
2018
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Quick resume
Ho Tu Lo Shu: The Books of Dragon offers a highly freedom to play in an wuxia style open world. With realistic art style and rich character development, you can explore a vast wuxia world and create your own adventure with the company of various memorable characters.
Global score
82/100
Genres
Adventure, Role-playing (RPG), Strategy
Pros
- Deep wuxia setting and story
- Open world with many quests and secrets
- Complex turn-based combat with skill customization
- High replayability and player freedom
- Active developer support and modding community
Cons
- Poor optimization and frequent bugs
- Outdated graphics and animations
- Lack of official english translation
- Slow pacing and grinding required
- Some quest bugs blocking progression
Motivations
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Autonomy4
"Players have a high degree of freedom to explore the open world, choose quests in any order, and develop characters with various skill and weapon builds."
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Competence3
"The game features complex turn-based combat with strategic positioning and skill synergies, requiring player skill and offering feedback, though some grinding is needed."
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Competition-4
"The game is single-player focused with no mention of PvP or leaderboards; players engage at their own pace without social comparison."
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Continuation4
"Many players report long playtimes (100+ hours), high replayability, and habitual engagement despite bugs and optimization issues."
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Cooperation-4
"The game is single-player with limited party interaction; cooperation is minimal and mostly AI-driven."
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Creativity3
"Players can customize characters with various weapons, skills, and talent trees, creating unique builds and playstyles."
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Domination-5
"No evidence of player dominance over others; interactions are single-player and balanced."
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Escapism4
"The immersive wuxia world and story provide a strong escape from reality, appreciated by fans of the genre."
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Expectation-4
"Players engage voluntarily out of personal interest and love for wuxia, not due to obligation or external pressure."
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Experimenting3
"Players try different weapons, skills, and quest approaches, including multiple endings and varied story paths."
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Exploration4
"Open world with many side quests, secrets, and dynamic day/night cycles encourage discovery and curiosity."
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Expression2
"Character customization and build choices allow some self-expression, though cosmetic customization is limited."
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Fantasy4
"Strong wuxia fantasy setting with martial arts powers and imaginative fiction elements."
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Fellowship-4
"Minimal social interaction; the game is designed for solo play with AI companions."
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Growth4
"Players develop characters through skill trees, learn new martial arts, and improve over long play sessions."
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Health-4
"Game is sedentary with no physical activity elements; long sessions reported."
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Idle-3
"Requires focused attention due to turn-based combat and quest management; not a casual or idle game."
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Intimacy-4
"Limited party interaction and no evidence of deep social or emotional connections."
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Leadership2
"Players can manage party members and make strategic decisions, though leadership is within a small group context."
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Progression4
"Strong progression through leveling, skill acquisition, and item collection."
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Relaxation1
"Some players find the game relaxing and immersive, though grinding and bugs can cause frustration."
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Sensation1
"Visuals and sound are mixed; some enjoy the atmosphere but graphics and animations are often criticized."
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Status-4
"No social status or recognition systems; focus is on individual experience."
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Story4
"Rich narrative with multiple storylines, side quests, and player choices affecting outcomes."
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Strategy4
"Turn-based combat requires tactical positioning, skill synergies, and planning."
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Thrill2
"Combat and exploration provide some suspense and challenge, though pacing is often slow."
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Value4
"Players feel the game offers good content and replayability for its price despite technical flaws."
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Violence2
"Combat involves martial arts fighting and tactical battles, but not excessive or gratuitous violence."
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Survival1
"Some resource and combat management required, but no extreme survival elements."
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Last update: 06/03/2026