Umamusume: Pretty Derby - Party Dash similar games & best alternatives

Umamusume: Pretty Derby - Party Dash

PlayStation 4, PC (Microsoft Windows), Nintendo Switch • 2024

Should you play it?

A colorful cast of pixel-art Umamusume are all in line and ready to compete in the Slapdash Grand Prix, a school festival featuring four zany events! Which team will run, shoot, and eat their way to gold and glory?

What works
  • Fun and charming mini-games
  • Strong appeal to umamusume fans
  • Good local multiplayer experience
  • Engaging pixel art and music
  • Customization of teams and club rooms
Things to keep in mind
  • Very limited content and mini-game variety
  • Overpriced at full price
  • Online multiplayer is dead or unstable
  • Repetitive gameplay reduces long-term appeal
  • Dlc lacks story content and adds little value

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • NBA 2K Playgrounds 2

  • Harry Potter: Quidditch Champions

  • Foul Play

  • SENRAN KAGURA Peach Beach Splash

  • Taiko no Tatsujin: Rhythm Festival

  • LoveBeat

  • The LEGO® NINJAGO® Movie Video Game

  • Granblue Fantasy: Versus

  • Captain Tsubasa: Rise of New Champions

Hidden Gems

Less popular games with surprisingly high similarity

  • Commander Cool 2

  • TIEBREAK+: Official Game of the ATP and WTA

  • Pool Panic

If you liked…

Recommendations by what you enjoyed most

  • Escapism

    The Rangers In The South

  • Fantasy

    Umamusume: Pretty Derby

  • Autonomy

    FIFA 22

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Umamusume: Pretty Derby - Party Dash: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Status, Cooperation. It leans lower than usual among comparable games on Survival, Value, Violence.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players can choose different modes, create clubs, manage teams, and customize gameplay style, indicating a good level of control and personal decision-making."

    Capsule for FIFA 22 FIFA 22

    "Players can form their own teams and customize club rooms, showing some control over gameplay and presentation."

  • Competence

    Game with the same Competence vibe

    2

    "Mini-games provide some skill challenges, but many are simple and can be turned easier; overall gameplay is not highly demanding."

    Capsule for Fall of Porcupine Fall of Porcupine

    "Mini-games have some skill depth and a high skill ceiling, especially in multiplayer and the roguelike mode, but overall gameplay is simple and repetitive."

  • Competition

    Game with the same Competition vibe

    3

    "Includes multiplayer modes and leaderboards encouraging competition, though online player base is small."

    Capsule for Fly O'Clock Fly O'Clock

    "Includes multiplayer modes with competitive mini-games and leaderboards, though online playerbase is small and matchmaking problematic."

  • Continuation

    Game with the same Continuation vibe

    1

    "Players enjoy short sessions and some replayability, but content is limited and repetitive, leading to moderate continued engagement."

    Capsule for Who Needs a Hero? Who Needs a Hero?

    "Players enjoy short bursts of fun and replayability, especially with friends, but limited content and repetition reduce long-term engagement."

  • Cooperation

    Game with the same Cooperation vibe

    3

    "Supports local and online multiplayer with cooperative and party modes encouraging group play and shared fun."

    Capsule for Genital Jousting Genital Jousting

    "Supports local and online multiplayer with cooperative and competitive play, encouraging social interaction."

  • Creativity

    Game with the same Creativity vibe

    2

    "Players can customize tactics, create clubs, and develop teams, though limited by preset structures and UI constraints."

    Capsule for Soccer Manager 2026 Soccer Manager 2026

    "Allows customization of club rooms and team composition, but mini-games follow fixed structures with limited modification."

  • Domination

    Game with the same Domination vibe

    -2

    "Interactions emphasize fair competition and skill rather than exerting control or superiority over others."

    Capsule for MotoGP™22 MotoGP™22

    "Interactions emphasize friendly competition and shared experiences rather than exerting superiority or authority."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a relaxing and immersive distraction with nostalgic pixel art and engaging gameplay."

    Capsule for The Rangers In The South The Rangers In The South

    "Fans use the game as a lighthearted escape with charming characters and nostalgic pixel art, providing stress relief and distraction."

  • Expectation

    Game with the same Expectation vibe

    -3

    "Players engage voluntarily out of personal interest and fandom rather than obligation or external pressure."

    Capsule for Pesterquest Pesterquest

    "Players engage voluntarily out of fandom and personal interest rather than obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    1

    "Some strategic experimentation with unit deployment and upgrades, but overall gameplay is repetitive with limited novelty."

    Capsule for Control Craft 3 Control Craft 3

    "Some exploration of team setups and mini-game strategies, but overall gameplay is repetitive with limited novelty."

  • Exploration

    Game with the same Exploration vibe

    -3

    "Gameplay focuses on known mini-games and repeated play rather than discovering new areas or secrets."

    Capsule for 8Bit Fiesta - The Drinking Game 8Bit Fiesta - The Drinking Game

    "Gameplay centers on familiar mini-games and repeated environments; little emphasis on discovering new areas or secrets."

  • Expression

    Game with the same Expression vibe

    3

    "Customization of clubs, kits, player appearance, and modding allows for personal expression within the game."

    Capsule for FIFA 22 FIFA 22

    "Customization of club rooms and team selection allows personal expression within the game's framework."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "Strong fantasy element with anthropomorphized horse girls, idol concerts, and fictionalized narratives."

    Capsule for Umamusume: Pretty Derby Umamusume: Pretty Derby

    "Features anthropomorphic horse girls and fictionalized stories, embracing imaginative and anime-inspired fantasy."

  • Fellowship

    Game with the same Fellowship vibe

    3

    "Community and social play are important; players form friendships and share experiences."

    Capsule for SKIBIDI GYATROOMS SKIBIDI GYATROOMS

    "Community and social play are important, with players enjoying shared experiences and fan interactions."

  • Growth

    Game with the same Growth vibe

    1

    "Some learning through unlocking storylines and mini-games, but limited skill development."

    Capsule for My Name is Mayo 2 My Name is Mayo 2

    "Some learning curve in mastering mini-games and unlocking characters, but limited depth restricts extensive personal development."

  • Health

    Game with the same Health vibe

    -5

    "Primarily a sedentary, casual video game experience with no physical activity component."

    Capsule for WHAT THE GOLF? WHAT THE GOLF?

    "Primarily a sedentary video game experience with no physical activity component."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention during minigames and combat, not suited for passive or background play."

    Capsule for Catgirl Catgirl

    "Requires focused attention during mini-games; not suited for background or passive play."

  • Intimacy

    Game with the same Intimacy vibe

    2

    "Emotional connection to story and characters fosters some depth of feeling, though limited social bonding."

    Capsule for DISTRAINT 2 DISTRAINT 2

    "Fosters emotional connection through character stories and fanservice, but limited deep social bonding."

  • Leadership

    Game with the same Leadership vibe

    -2

    "Players mostly participate equally; no strong emphasis on leadership roles or group management."

    Capsule for RPG MO RPG MO

    "Players mostly participate equally or supportively; no strong leadership or management roles."

  • Progression

    Game with the same Progression vibe

    2

    "Unlocking characters and skins provides some progression, though it is mostly cosmetic."

    Capsule for BlackSmith HIT BlackSmith HIT

    "Unlocking characters and decorating rooms provide a sense of progression, though gameplay progression is limited."

  • Relaxation

    Game with the same Relaxation vibe

    2

    "Some modes offer flow and fun, but overall gameplay is fast-paced and intense rather than purely relaxing."

    Capsule for Bullets And More VR - BAM VR Bullets And More VR - BAM VR

    "Offers casual fun and flow in mini-games, but some modes can be fast-paced and chaotic rather than purely relaxing."

  • Sensation

    Game with the same Sensation vibe

    3

    "Enjoyable pixel art animations, sound effects, and music provide sensory stimulation and emotional fun."

    Capsule for FAIRY TAIL: DUNGEONS FAIRY TAIL: DUNGEONS

    "Bright pixel art, upbeat music, and lively animations provide sensory enjoyment and emotional fun."

  • Status

    Game with the same Status vibe

    1

    "Some recognition through achievements and leaderboards, but limited social status impact due to small player base."

    Capsule for Penguins Arena: Sedna's World Penguins Arena: Sedna's World

    "Some recognition through online titles and achievements, but limited social status impact due to small playerbase."

  • Story

    Game with the same Story vibe

    3

    "Narrative and characters add depth and immersion, though story is not complex or dominant."

    Capsule for Death's Door Death's Door

    "Includes light narrative and character interactions that appeal to fans, though story depth is limited."

  • Strategy

    Game with the same Strategy vibe

    2

    "Some games require tactical thinking and teamwork, but many are straightforward and casual."

    Capsule for Rec Room Rec Room

    "Mini-games and team composition require some planning and tactical thinking, but overall gameplay is straightforward."

  • Thrill

    Game with the same Thrill vibe

    2

    "Fast-paced gameplay and time pressure create moments of tension and excitement."

    Capsule for Shawarma Legend Shawarma Legend

    "Fast-paced mini-games and competitive moments provide excitement and tension relief."

  • Value

    Game with the same Value vibe

    -3

    "Many players feel the game is overpriced at full price; recommended to buy on sale."

    Capsule for MY HERO ONE'S JUSTICE MY HERO ONE'S JUSTICE

    "Widely regarded as overpriced for the amount of content; players recommend buying on sale for better value."

  • Violence

    Game with the same Violence vibe

    -3

    "Gameplay focuses on cooperation and puzzle solving rather than combat or destruction."

    Capsule for PICO PARK 2 PICO PARK 2

    "Gameplay focuses on playful competition and party games rather than combat or destruction."

  • Survival

    Game with the same Survival vibe

    -4

    "No survival or threat avoidance elements; gameplay occurs in stable, low-risk environments."

    Capsule for Moving Out Moving Out

    "No survival or threat avoidance elements; gameplay occurs in stable, low-risk environments."

Last update: 01/06/2026