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Until Then

PC (Microsoft Windows) • 2024

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Quick resume

A fateful meeting sets off a chain reaction, upending Mark's life. People disappear and memories prove unreliable. Uncover a hidden truth with Mark and his friends in this narrative adventure and race to unravel the mystery before it's too late.

Global score

97/100

Genres

Adventure, Casual, Indie

Pros

  • Deep emotional storytelling
  • Relatable characters
  • Beautiful pixel art and music
  • Immersive filipino cultural setting
  • Engaging minigames complement narrative

Cons

  • Some technical bugs and crashes reported
  • Slow pacing in early chapters
  • Lack of save anywhere feature
  • Minigames sometimes lack instructions
  • Some narrative elements feel unresolved or confusing

Motivations

  • Autonomy
    4

    "Players make dialogue choices and interact with minigames, allowing personal decision-making and exploration of story branches."

  • Competence
    2

    "Minigames provide some skill challenge, but overall gameplay is predictable and narrative-driven."

  • Competition
    -5

    "Focus is on personal story experience and emotional engagement without competitive elements."

  • Continuation
    4

    "Players report long playtimes, multiple playthroughs, and strong attachment to story and characters."

  • Cooperation
    -5

    "Single-player narrative experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players engage with unique storylines, character development, and some interactive minigames."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; experience is personal and empathetic."

  • Escapism
    5

    "Strong emotional immersion and narrative depth provide escape from real-life stresses and reflection."

  • Expectation
    -5

    "Players engage voluntarily out of intrinsic interest and emotional connection."

  • Experimenting
    2

    "Some exploration of story branches and minigames, but mostly following narrative structure."

  • Exploration
    3

    "Players discover story secrets, character backgrounds, and hidden content through multiple playthroughs."

  • Expression
    1

    "Limited character customization; expression mainly through narrative choices and interactions."

  • Fantasy
    1

    "Story blends realistic slice-of-life with some sci-fi/mystery elements, but grounded in emotional realism."

  • Fellowship
    1

    "Strong sense of connection to characters and community of players, but solo experience."

  • Growth
    4

    "Players experience emotional growth, character development, and personal reflection."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention on story and dialogue; not suitable for casual or background play."

  • Intimacy
    4

    "Deep emotional connections with characters and story foster strong feelings of closeness."

  • Leadership
    -5

    "No leadership or group management elements; purely individual narrative experience."

  • Progression
    3

    "Narrative progression and unlocking new story content drive sense of advancement."

  • Relaxation
    3

    "Emotional pacing and atmosphere provide moments of catharsis and flow despite some tension."

  • Sensation
    3

    "Enjoyable pixel art, music, and atmospheric sound design provide sensory engagement."

  • Status
    -4

    "Focus is on personal emotional experience rather than social recognition or status."

  • Story
    5

    "Highly praised narrative immersion with complex characters and emotional depth."

  • Strategy
    -3

    "Minimal strategic or problem-solving gameplay; mostly linear narrative choices."

  • Thrill
    1

    "Some suspense and emotional tension, but no high-risk or adrenaline gameplay."

  • Value
    4

    "Players feel the game offers excellent return on investment through story and emotional impact."

  • Violence
    -5

    "No combat or destructive gameplay; focus on narrative and emotional experience."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable narrative environment."

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    Last update: 06/03/2026