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Vampire: The Masquerade - Redemption

PC (Microsoft Windows), Mac • 2017

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Quick resume

Inhabiting the World of Darkness, you must face a series of brutal confrontations with your nemesis Vukodlak, a powerful vampire lord.

Global score

88/100

Genres

Role-playing (RPG), Adventure

Pros

  • Engaging vampire story and lore
  • Rich character development and voice acting
  • Party-based tactical combat
  • High replay value with multiple endings
  • Runs on modern systems with mods

Cons

  • Dated graphics and clunky controls
  • Frustrating ai and pathfinding
  • Linear gameplay with limited exploration
  • Technical issues requiring fixes
  • Some difficulty spikes and save bugs

Motivations

  • Autonomy
    3

    "Players control a party of vampires with some freedom in character progression and combat tactics, but story and quests are linear with limited roleplay choices."

  • Competence
    3

    "Gameplay involves overcoming challenging combat and managing party AI, requiring skill and strategic use of vampire disciplines."

  • Competition
    -3

    "Focus is on single-player story experience with no active competitive multiplayer; multiplayer mode is defunct."

  • Continuation
    4

    "High replay value due to story, multiple endings, and character builds; players report habitual returns and long play sessions."

  • Cooperation
    3

    "Party-based gameplay with up to 4 characters requiring coordination, though AI can be frustrating."

  • Creativity
    2

    "Players customize character stats, disciplines, and party composition, but follow a fixed story path."

  • Domination
    -4

    "Interactions emphasize shared party dynamics and story rather than exerting control or superiority over others."

  • Escapism
    4

    "Strong immersion in gothic vampire lore and story provides escape from real life; players cite nostalgia and atmosphere."

  • Expectation
    -4

    "Players engage voluntarily out of interest in story and setting, often overcoming technical challenges willingly."

  • Experimenting
    3

    "Players experiment with various vampire disciplines, builds, and combat tactics within the RPG framework."

  • Exploration
    2

    "Game features multiple unique environments and dungeons, but progression is linear with limited open exploration."

  • Expression
    2

    "Character customization and party management allow some self-expression, though visual options are limited by age."

  • Fantasy
    5

    "Strongly rooted in supernatural vampire fantasy and gothic horror, with rich lore and imaginative powers."

  • Fellowship
    1

    "Some social interaction through multiplayer mod, but primarily a solo experience with limited community engagement."

  • Growth
    4

    "Players develop skills, learn mechanics, and improve through challenging combat and character progression."

  • Health
    -5

    "Typical sedentary computer RPG with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention due to combat and party management; not suited for casual or background play."

  • Intimacy
    -3

    "Limited to surface-level party interactions and story-driven relationships; no deep social or emotional connections."

  • Leadership
    3

    "Player leads and manages a party of vampires, directing combat and progression decisions."

  • Progression
    5

    "Strong emphasis on leveling up, acquiring new disciplines, weapons, and equipment to grow character power."

  • Relaxation
    1

    "Some players find the story immersive and relaxing, but combat difficulty and AI issues create tension."

  • Sensation
    1

    "Atmospheric music and voice acting provide sensory enjoyment, though graphics are dated and gameplay is clunky."

  • Status
    -4

    "Focus is on personal story experience rather than social recognition or status within a community."

  • Story
    5

    "Highly praised narrative spanning centuries with rich lore, character development, and multiple endings."

  • Strategy
    4

    "Combat and party management require tactical thinking, resource management, and planning."

  • Thrill
    2

    "Combat difficulty and boss fights provide moments of suspense and challenge, though some frustration noted."

  • Value
    4

    "Players report high value for time and money due to story depth, replayability, and nostalgic appeal."

  • Violence
    3

    "Combat involves vampire powers, melee and ranged weapons, and defeating enemies, including other vampires."

  • Survival
    3

    "Players must manage resources like blood and health to survive challenging encounters and boss fights."

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    Last update: 06/03/2026