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Weird West: Definitive Edition

PC (Microsoft Windows) • 2022

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Quick resume

Survive and unveil the mysteries of the Weird West through the intertwined destinies of its unusual heroes in an Action RPG from the co-creators of Dishonored and Prey.

Global score

78/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Simulator

Pros

  • Strong player freedom and choice
  • Engaging supernatural western setting
  • Creative combat and stealth options
  • Interconnected character stories
  • Immersive audiovisual atmosphere

Cons

  • Clunky combat and ai issues
  • Repetitive environments and quests
  • Limited character customization and progression
  • Inventory management frustrations
  • Some technical bugs and glitches

Motivations

  • Autonomy
    5

    "Players have extensive freedom to make choices, approach problems in multiple ways, and influence the game world dynamically."

  • Competence
    3

    "Combat and stealth require skill and tactical thinking, though some players find combat clunky and AI inconsistent."

  • Competition
    -3

    "Focus is on individual story progression and personal choices rather than competing against others."

  • Continuation
    3

    "Players report long play sessions and engagement with multiple character stories, though some find replayability limited."

  • Cooperation
    1

    "Players can recruit companions who assist in combat, but AI is weak and cooperation is limited."

  • Creativity
    4

    "Game encourages creative problem solving, experimenting with combat styles, stealth, and environmental interactions."

  • Domination
    -2

    "Interactions emphasize player choice and consequences rather than exerting control or superiority over others."

  • Escapism
    4

    "Players use the game to immerse themselves in a unique supernatural western world, providing distraction and flow."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or pressure."

  • Experimenting
    4

    "Players try different approaches to quests and combat, exploring mechanics and multiple solutions."

  • Exploration
    3

    "Game features a large map with many locations and encourages exploration, though some areas are reused."

  • Expression
    -1

    "Limited character customization; players express themselves mainly through choices and playstyle rather than avatar personalization."

  • Fantasy
    4

    "Strong supernatural and dark fantasy elements blended with western setting."

  • Fellowship
    -2

    "Mostly single-player experience with limited social interaction; companions have minimal dialogue and AI."

  • Growth
    2

    "Players learn game mechanics and develop skills, though character progression is limited and sometimes resets."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity elements."

  • Idle
    -3

    "Requires focused attention during combat and exploration; not designed for background or casual play."

  • Intimacy
    -4

    "Minimal emotional or social connection beyond limited companion interactions."

  • Leadership
    -3

    "Player leads companions but AI is weak and companions act independently with little strategic control."

  • Progression
    2

    "Players collect items, upgrade weapons and abilities, though progression is limited and sometimes resets between characters."

  • Relaxation
    1

    "Some players find the atmosphere immersive and relaxing, but combat can be tense and frustrating."

  • Sensation
    3

    "Engaging audiovisual design with atmospheric music and sound effects enhances emotional experience."

  • Status
    -3

    "Achievements and recognition are mostly personal; no social status or leaderboards."

  • Story
    4

    "Strong narrative focus with interconnected character stories and immersive lore."

  • Strategy
    3

    "Combat and stealth require tactical thinking and planning, though some find AI and controls limiting."

  • Thrill
    2

    "Combat and exploration provide moments of tension and excitement, but can become repetitive."

  • Value
    3

    "Players generally find good value for money, especially on sale, appreciating the depth and content."

  • Violence
    4

    "Combat and destruction are central, with freedom to kill any NPC and use various weapons and explosives."

  • Survival
    1

    "Some resource management and combat challenge, but overall moderate threat level."

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    Last update: 06/03/2026