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The Elder Scrolls II: Daggerfall

DOS, PC (Microsoft Windows) • 2022

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Quick resume

THE GREAT MACHINE AWAKENS

Global score

86/100

Genres

Action, Role-playing (RPG), Adventure

Pros

  • Massive open world and exploration
  • Deep character customization and roleplaying
  • Active modding community and quality of life improvements
  • Free to play
  • Immersive fantasy life simulation

Cons

  • Dated graphics and clunky controls
  • Steep learning curve and difficulty
  • Buggy original version (unity fixes many issues)
  • Procedural dungeons can feel repetitive
  • Lack of modern ui and quest tracking

Motivations

  • Autonomy
    5

    "Players have nearly total freedom to choose their path, character build, and activities without pressure to follow the main quest."

  • Competence
    3

    "The game features challenging combat and skill-based progression requiring mastery, though some mechanics are clunky and rely on dice rolls."

  • Competition
    -4

    "Focus is on personal exploration and roleplaying rather than competing against others; no mention of PvP or leaderboards."

  • Continuation
    5

    "Players report hundreds of hours invested, with habitual play and deep attachment to the vast world and gameplay."

  • Cooperation
    -5

    "Single-player experience focused on individual goals and exploration; no cooperative multiplayer elements."

  • Creativity
    5

    "Extensive character customization, spell crafting, modding support, and roleplaying options encourage creative expression."

  • Domination
    -5

    "Interactions emphasize roleplaying and simulation rather than exerting control or superiority over others."

  • Escapism
    5

    "Players use the game as a deep fantasy life simulator and immersive escape from reality."

  • Expectation
    -5

    "Engagement is voluntary and driven by intrinsic interest and curiosity rather than obligation or pressure."

  • Experimenting
    4

    "Players experiment with builds, mods, and different playstyles; the open world encourages exploration of mechanics."

  • Exploration
    5

    "Massive procedurally generated world with thousands of locations and dungeons encourages discovery and curiosity."

  • Expression
    4

    "Character customization and modding allow for personal expression, though graphical options are limited by the era."

  • Fantasy
    5

    "Strong fantasy setting with magic, mythical creatures, and roleplaying in an imaginative fictional world."

  • Fellowship
    -5

    "Primarily a solitary experience with minimal social or community interaction described."

  • Growth
    4

    "Skill-based progression and learning curve encourage player development and mastery over time."

  • Health
    -5

    "Sedentary gameplay typical of RPGs; no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires sustained attention due to complex mechanics and exploration; not suited for casual or background play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; focus is on solo play."

  • Leadership
    Insufficient data
  • Progression
    5

    "Character leveling, guild ranks, item collection, and quest completion provide strong progression incentives."

  • Relaxation
    2

    "Some players find immersion relaxing, but the game also involves tension and challenge, especially early on."

  • Sensation
    1

    "Visuals are retro and atmospheric; some sensory enjoyment but limited by dated graphics."

  • Status
    Insufficient data
  • Story
    3

    "Narrative is present but non-linear and often secondary to open-ended gameplay; multiple endings and lore."

  • Strategy
    4

    "Requires planning character builds, managing resources, and navigating complex dungeons and quests."

  • Thrill
    3

    "Combat and dungeon exploration can be tense and suspenseful, especially due to difficulty and permadeath risks."

  • Value
    5

    "Free to play with extensive content and mod support offers excellent return on time investment."

  • Violence
    3

    "Combat and dungeon crawling involve fighting monsters and enemies, though violence is contextualized within fantasy."

  • Survival
    3

    "Players must manage health, resources, and avoid threats in dungeons, though not a hardcore survival game."

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    Last update: 06/03/2026