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FATE: The Cursed King

PC (Microsoft Windows) • 2014

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Quick resume

Are you ready for the FATE-IEST of the FATE games? Welcome to the final chapter in the classic, action RPG series! FATE: The Cursed King has new weapons, spells, armor and AI-controlled allies! Wait, what?! Allies?? That’s right. This FATE game IS A PARTY. Woo! Party system!

Global score

90/100

Genres

Action, Adventure, Role-playing (RPG)

Pros

  • Nostalgic and accessible dungeon crawler
  • Extensive character and pet customization
  • Infinite randomized dungeons
  • Relaxing and casual gameplay
  • Good value for price

Cons

  • Repetitive quests and environments
  • Outdated graphics and sound
  • No multiplayer or social features
  • Some bugs and glitches reported
  • Grinding required for progression

Motivations

  • Autonomy
    4

    "Players have freedom to customize characters, allocate skill points, choose pets, and control AI allies with spells, items, and equipment."

  • Competence
    3

    "Game involves skill progression, character builds, and overcoming increasingly difficult dungeons and enemies."

  • Competition
    -3

    "Focus is on solo play and personal progression without ranked modes or direct player-vs-player competition."

  • Continuation
    4

    "Players report long playtimes, infinite dungeon levels, and habitual return to the game over years."

  • Cooperation
    2

    "Includes AI-controlled allies and pets that assist in combat, but no multiplayer or player cooperation."

  • Creativity
    3

    "Customization of characters, pets, equipment, and spells allows creative builds and playstyles."

  • Domination
    -4

    "Interactions are balanced with AI allies; no evidence of exerting control or superiority over other players."

  • Escapism
    4

    "Many players use the game as a relaxing, nostalgic escape and stress relief."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and nostalgia, not obligation or external pressure."

  • Experimenting
    3

    "Players try different builds, spells, pets, and strategies; game supports experimentation with mechanics."

  • Exploration
    4

    "Infinite randomized dungeon levels and multiple dungeons encourage discovery and curiosity."

  • Expression
    3

    "Character and pet customization, equipment enchantments, and cosmetic items enable self-expression."

  • Fantasy
    4

    "Fantasy setting with magic, mythical creatures, and imaginative pet transformations."

  • Fellowship
    -3

    "Minimal social connection; primarily single-player with AI companions, no multiplayer."

  • Growth
    4

    "Character development, skill allocation, and learning game mechanics provide personal growth."

  • Health
    -4

    "Typical sedentary gaming experience without physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during dungeon crawling and combat; not designed for idle play."

  • Intimacy
    -4

    "No evidence of forming close relationships or emotional sharing; interactions limited to AI."

  • Leadership
    2

    "Players manage and equip AI allies, guiding their behavior and tactics."

  • Progression
    5

    "Strong emphasis on leveling up, collecting loot, upgrading gear, and unlocking new dungeons."

  • Relaxation
    3

    "Many players find the game relaxing and suitable for casual play and stress relief."

  • Sensation
    2

    "Visuals are simple and cartoon-like; sensory stimulation is moderate and nostalgic."

  • Status
    -4

    "No social status or recognition systems; achievements exist but no multiplayer visibility."

  • Story
    2

    "Contains a basic narrative and quests, but story is secondary to gameplay and repetitive."

  • Strategy
    3

    "Requires planning character builds, managing resources, and tactical combat decisions."

  • Thrill
    2

    "Some challenge and suspense in higher difficulty modes and permadeath, but overall controlled."

  • Value
    4

    "Players report high value for price with extensive content and replayability."

  • Violence
    3

    "Combat and monster killing are core gameplay elements, with hack-and-slash mechanics."

  • Survival
    3

    "Players must manage health, resources, and avoid death in increasingly difficult dungeons."

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    Last update: 06/03/2026