Attack of the Earthlings similar games & best alternatives
Attack of the Earthlings
2018
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Quick resume
Take on Galactoil, a comically dysfunctional intergalactic energy corporation, and its larger-than-life employees in a tactical-stealth game that fuses satisfying strategic gameplay and dark comedy in a quirky single-player story.
Global score
84/100
Genres
Indie, Strategy, Turn-based strategy (TBS)
Pros
- Engaging turn-based tactical gameplay
- Humorous and satirical writing
- Unique alien perspective
- Well-crafted mission design
- Polished indie production
Cons
- Short campaign length
- Low replayability
- Lack of multiplayer or co-op
- Limited unit variety and upgrades
- Some ui and control clunkiness
Motivations
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Autonomy3
"Players can choose different unit upgrades and tactical approaches, but missions are scripted and linear."
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Competence4
"Engages players in tactical turn-based combat requiring skillful stealth and positioning."
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Competition-3
"Focuses on single-player campaign with no multiplayer or ranked modes; no direct player comparison."
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Continuation-4
"Short campaign (~8-10 hours) with low replayability and no procedural or dynamic content."
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Cooperation-4
"Entirely single-player with no cooperative gameplay or team-based interaction."
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Creativity3
"Players customize unit upgrades and evolve units, allowing varied tactical approaches."
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Domination-5
"No multiplayer or social dominance features; gameplay is individual and balanced."
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Escapism4
"Provides humorous, fictional alien scenario for distraction and stress relief."
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Expectation-4
"Players engage voluntarily for fun and interest; no obligation or external pressure."
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Experimenting3
"Players experiment with different unit builds and strategies within scripted missions."
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Exploration-3
"Missions are static, scripted maps with limited discovery or new area exploration."
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Expression2
"Limited character customization through unit upgrades and loadout selection."
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Fantasy5
"Strongly imaginative sci-fi setting with alien protagonists and satirical narrative."
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Fellowship-5
"No social or community features; strictly single-player experience."
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Growth3
"Players develop skills and knowledge of tactics; upgrade units to improve effectiveness."
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Health-5
"Typical sedentary PC gameplay with no physical activity elements."
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Idle-4
"Requires focused attention during tactical turns; no idle or background play."
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Intimacy-5
"No social or emotional relationship building; isolated single-player gameplay."
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Leadership2
"Players command and manage a small squad of alien units tactically."
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Progression4
"Upgrades and evolving units provide clear progression and power accumulation."
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Relaxation2
"Turn-based pacing allows thoughtful play, but some missions can be tense or frustrating."
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Sensation2
"Visual and auditory style is stylized and humorous but not highly stimulating."
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Status-5
"No social recognition or ranking systems; achievements are personal only."
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Story4
"Narrative-driven campaign with humorous characters and scripted cutscenes."
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Strategy4
"Requires tactical planning, stealth, and resource management to succeed."
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Thrill2
"Some suspense from stealth and turn-based combat, but overall low risk and tension."
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Value-2
"Mixed opinions on price vs content; short length and low replayability noted."
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Violence4
"Gameplay centers on combat, killing, and consuming enemies in tactical battles."
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Survival3
"Players must avoid detection and defeat enemies to survive and progress."
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Last update: 06/03/2026