Gorky 17 similar games & best alternatives

Gorky 17

PC (Microsoft Windows), Linux, Mac • 2013

Should you play it?

November 2008. NATO intelligence services report that, for reasons unknown, the Russian military has destroyed GORKY 17, one of the old Soviet "Secret Cities". A year later NATO takes over a former Russian secret base built on Polish soil. Diggers discover a laboratory complex in the completely demolished town.

What works
  • Engaging tactical turn-based combat
  • Strong atmospheric horror and sci-fi setting
  • Character progression and squad management
  • Intriguing story with voice acting
  • Good value for price
Things to keep in mind
  • Dated graphics and technical issues on modern systems
  • Short and linear gameplay
  • Limited character customization
  • Some bugs and crashes reported
  • No multiplayer or social features

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Aarklash: Legacy

  • Vagrus - The Riven Realms

  • TRIANGLE STRATEGY

  • Darkest Dungeon®

  • OH! RPG!

  • Sandwalkers

  • Lords of Xulima

  • Demeo x Dungeons & Dragons: Battlemarked

  • Wasteland 1 - The Original Classic

Hidden Gems

Less popular games with surprisingly high similarity

  • Sandwalkers

  • Subterrain: Mines of Titan

  • The Hand of Merlin

If you liked…

Recommendations by what you enjoyed most

  • Strategy

    Epic Battle Fantasy 3

  • Autonomy

    Tom Clancy's Rainbow Six® Vegas

  • Competence

    Aethermancer

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Gorky 17: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Status. Here, the score leans higher than usual among comparable games on Cooperation, Leadership, Strategy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players command a small squad with tactical freedom to choose approaches and issue orders, allowing control over actions and decisions."

    Capsule for Tom Clancy's Rainbow Six® Vegas Tom Clancy's Rainbow Six® Vegas

    "Players control a small squad with freedom to choose movement and actions each turn, including tactical positioning and weapon use."

  • Competence

    Game with the same Competence vibe

    4

    "Game challenges players with strategic turn-based combat requiring skillful planning and adaptation to RNG and enemy tactics."

    Capsule for Aethermancer Aethermancer

    "Game challenges players with tactical turn-based combat requiring careful planning, resource management, and skillful execution."

  • Competition

    Game with the same Competition vibe

    -3

    "Focus is on single-player experience with no multiplayer or ranked modes mentioned; players compete mostly against game challenges."

    Capsule for NINJA GAIDEN 4 NINJA GAIDEN 4

    "Focuses on single-player experience with no multiplayer or ranked modes; players compete against game challenges rather than others."

  • Continuation

    Game with the same Continuation vibe

    2

    "Players report engaging story and humor encouraging longer play sessions, though game length is relatively short."

    Capsule for Edna & Harvey: Harvey's New Eyes Edna & Harvey: Harvey's New Eyes

    "Players report engaging gameplay and atmosphere encouraging long play sessions, though the game is relatively short and linear."

  • Cooperation

    Game with the same Cooperation vibe

    3

    "Players manage a squad of up to 6 pilots and fighters, issuing commands and coordinating team tactics."

    Capsule for Star Wolves 3: Civil War Star Wolves 3: Civil War

    "Players manage a squad of up to five characters working together tactically to complete objectives."

  • Creativity

    Game with the same Creativity vibe

    1

    "Limited player creativity beyond tactical choices; no building or extensive customization, but some vehicle and weapon variety."

    Capsule for Command & Conquer Renegade™ Command & Conquer Renegade™

    "Limited player creativity mainly in tactical combat and character progression; no building or extensive customization."

  • Domination

    Game with the same Domination vibe

    -4

    "Interactions are balanced within the squad; no evidence of exerting control or superiority over others."

    Capsule for Mutant Year Zero: Road to Eden Mutant Year Zero: Road to Eden

    "Interactions are balanced within the squad; no evidence of exerting control over others or social dominance."

  • Escapism

    Game with the same Escapism vibe

    4

    "Strong atmospheric horror setting provides immersive escape from reality."

    Capsule for Them and Us Them and Us

    "Strong atmospheric horror and sci-fi setting provide immersive escape from reality."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of interest and nostalgia; no obligation or external pressure noted."

    Capsule for Alice: Madness Returns Alice: Madness Returns

    "Players engage voluntarily out of interest and nostalgia; no obligation or external pressure noted."

  • Experimenting

    Game with the same Experimenting vibe

    2

    "Players can experiment with bullet time and combat tactics, but overall gameplay is linear and scripted."

    Capsule for Max Payne 2: The Fall of Max Payne Max Payne 2: The Fall of Max Payne

    "Players experiment with different tactics and weapon uses in combat, though overall gameplay is structured and linear."

  • Exploration

    Game with the same Exploration vibe

    2

    "Exploration of varied and unique environments occurs, though within a linear progression and limited map size."

    Capsule for Broken Age Broken Age

    "Exploration of several large map areas with some freedom, but mostly linear progression with limited discovery."

  • Expression

    Game with the same Expression vibe

    -3

    "Minimal character customization; players mostly use preset characters and appearances."

    Capsule for Creed: Rise to Glory™ Creed: Rise to Glory™

    "Minimal character customization; players mainly use preset characters with fixed appearances."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "The game features imaginative sci-fi horror elements, mutated enemies, and a fictional narrative world."

    Capsule for Endoparasitic 2 Endoparasitic 2

    "Game features imaginative sci-fi horror elements with mutants and secret experiments, creating a strong fantasy atmosphere."

  • Fellowship

    Game with the same Fellowship vibe

    -3

    "Primarily a single-player experience with limited social interaction or community involvement."

    Capsule for Cliff Empire Cliff Empire

    "Primarily a single-player experience with limited social interaction or community involvement."

  • Growth

    Game with the same Growth vibe

    3

    "Character progression through leveling, skill points, and weapon upgrades supports learning and development."

    Capsule for Walking Zombie 2 Walking Zombie 2

    "Character progression through leveling and weapon skill improvement provides learning and development."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity involved."

    Capsule for World of Tanks Blitz World of Tanks Blitz

    "Sedentary gameplay with no physical activity involved."

  • Idle

    Game with the same Idle vibe

    -4

    "Requires focused attention during tactical combat and strategic planning; not suitable for casual or background play."

    Capsule for Valkyria Chronicles™ Valkyria Chronicles™

    "Requires focused attention during tactical combat; not suitable for casual or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -4

    "Limited social or emotional connections; interactions are mostly with game characters rather than other players."

    Capsule for Disciples III: Reincarnation Disciples III: Reincarnation

    "Limited social or emotional connections; interactions mostly between player and game characters."

  • Leadership

    Game with the same Leadership vibe

    3

    "Players lead and manage a squad, making strategic decisions and directing actions."

    Capsule for Shardpunk Shardpunk

    "Player leads and commands a squad, making tactical decisions and managing team actions."

  • Progression

    Game with the same Progression vibe

    3

    "Players accumulate weapons, ammo, and cosmetic upgrades through gameplay and leveling."

    Capsule for STAND OUT VR : VR Battle Royale STAND OUT VR : VR Battle Royale

    "Players accumulate weapons, ammo, and character upgrades through combat and exploration."

  • Relaxation

    Game with the same Relaxation vibe

    -2

    "Game is tense and challenging with resource scarcity and time pressure, creating sustained tension."

    Capsule for Siege Survival: Gloria Victis Siege Survival: Gloria Victis

    "Game is challenging and tense, with resource scarcity and difficult battles creating sustained pressure."

  • Sensation

    Game with the same Sensation vibe

    2

    "Atmospheric visuals and music create emotional engagement, though graphics are dated"

    Capsule for Dragon Age: Origins - Ultimate Edition Dragon Age: Origins - Ultimate Edition

    "Atmospheric music and horror elements provide emotional engagement, though graphics are dated and simple."

  • Status

    Game with the same Status vibe

    -5

    "No social recognition or status systems; focus is on individual gameplay."

    Capsule for SteamWorld Build SteamWorld Build

    "No social recognition or multiplayer status systems; focus is on individual gameplay."

  • Story

    Game with the same Story vibe

    3

    "Narrative with characters, plot, and voice acting provides immersion and context."

    Capsule for Wicked Seed Wicked Seed

    "Narrative with characters, plot twists, and voice-acted dialogues provides story immersion."

  • Strategy

    Game with the same Strategy vibe

    5

    "Core gameplay revolves around strategic turn-based combat, requiring planning and tactical decision-making."

    Capsule for Epic Battle Fantasy 3 Epic Battle Fantasy 3

    "Core gameplay revolves around tactical turn-based combat requiring planning, positioning, and resource management."

  • Thrill

    Game with the same Thrill vibe

    3

    "Horror atmosphere and challenging combat create suspense and excitement."

    Capsule for Wicked Seed Wicked Seed

    "Challenging combat and horror atmosphere create suspense and excitement."

  • Value

    Game with the same Value vibe

    4

    "Affordable price and replay value make it a good return on investment for players."

    Capsule for Collapse Collapse

    "Low price and nostalgic value provide good return on investment for players."

  • Violence

    Game with the same Violence vibe

    3

    "Combat involves shooting and melee violence against enemies and mutants."

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    "Combat involves shooting, melee attacks, and destruction of mutant enemies."

  • Survival

    Game with the same Survival vibe

    4

    "Players must manage resources, avoid death, and strategically survive difficult encounters."

    Capsule for Icewind Dale: Enhanced Edition Icewind Dale: Enhanced Edition

    "Players must manage scarce resources and avoid character death to survive challenging encounters."

Last update: 01/06/2026