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XCOM® 2

PC (Microsoft Windows) • 2016

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Quick resume

XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.

Global score

84/100

Genres

Strategy

Pros

  • Challenging and rewarding tactical gameplay
  • Extensive soldier customization and mod support
  • High replayability with expansions and mods
  • Immersive sci-fi narrative and atmosphere
  • Strong strategic and leadership elements

Cons

  • Performance and optimization issues especially at launch
  • Steep learning curve and punishing difficulty
  • Time-limited missions can frustrate some players
  • Randomness in hit chances and resource drops
  • Limited multiplayer and social interaction

Motivations

  • Autonomy
    4

    "Players have significant control over squad composition, soldier customization, tactical decisions, and strategic base management, allowing for personal freedom in gameplay."

  • Competence
    5

    "The game is challenging with a steep learning curve, requiring skillful tactical positioning, risk management, and strategic planning, with brutal punishment for mistakes."

  • Competition
    -3

    "Focus is primarily on personal progress and individual campaign success rather than direct competition with others; multiplayer is minimal and not emphasized."

  • Continuation
    5

    "High replayability with long campaigns, mod support, and expansions encourage habitual and extended play sessions."

  • Cooperation
    -4

    "Gameplay centers on individual squad management and solo tactical missions; multiplayer or cooperative modes are not a core feature."

  • Creativity
    4

    "Extensive soldier customization, mod support, and tactical variety allow players to create unique squads and strategies."

  • Domination
    -4

    "Interactions are balanced with no emphasis on exerting superiority over other players; focus is on overcoming AI challenges."

  • Escapism
    4

    "Players use the game as a deep immersive experience to escape reality, engaging in a sci-fi resistance narrative and strategic combat."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and personal challenge rather than obligation or external pressure."

  • Experimenting
    4

    "Players experiment with different tactics, soldier builds, and mod configurations to optimize gameplay and explore mechanics."

  • Exploration
    3

    "Randomly generated maps and strategic global map exploration encourage discovery and adaptation."

  • Expression
    4

    "Robust character customization and modding enable personal expression through soldier appearance and gear."

  • Fantasy
    5

    "Strong sci-fi narrative with alien invasions, futuristic tech, and imaginative settings provide a clear fantasy experience."

  • Fellowship
    -3

    "Social interaction is limited; the game is primarily a single-player experience with minimal community integration."

  • Growth
    5

    "Players develop skills in tactical combat and strategic management, with soldier progression and learning from failure emphasized."

  • Health
    -4

    "The game involves sedentary play with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and continuous engagement during tactical and strategic phases."

  • Intimacy
    -4

    "Limited social bonding; emotional attachment is mostly to in-game characters rather than real social relationships."

  • Leadership
    4

    "Players act as commanders managing squads and base operations, making strategic decisions and guiding troops."

  • Progression
    5

    "Strong progression through soldier ranks, equipment upgrades, research, and base development."

  • Relaxation
    -3

    "The game maintains sustained tension through time-limited missions and challenging combat, creating stress rather than relaxation."

  • Sensation
    3

    "Visuals, sound, and cinematic effects provide engaging sensory stimulation, though not extreme or overwhelming."

  • Status
    -3

    "Achievements and recognition are mostly personal and within the game; social status or popularity is not a focus."

  • Story
    4

    "Narrative immersion with character development, overarching plots, and lore enrich the player experience."

  • Strategy
    5

    "Heavy emphasis on mental challenge, problem solving, tactical positioning, and strategic planning."

  • Thrill
    4

    "Mission timers, risk of permanent loss, and unpredictable outcomes create suspense and thrill."

  • Value
    4

    "High perceived value due to extensive content, mod support, and replayability relative to cost."

  • Violence
    5

    "Combat and destruction are central, with frequent tactical battles involving alien enemies and weaponry."

  • Survival
    5

    "Core gameplay revolves around avoiding failure, managing resources, and surviving against overwhelming alien threats."

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    Last update: 06/03/2026