Find your kind of game
Autonomy
Being in control of actions and decisions (e.g. freedom to play how you want)
Explore another motivation
Play style 05
Players have significant control over strategic decisions, resource allocation, unit movements, and tactical planning, requiring personal freedom and decision-making.
Explore play styles & combinations ↓+5 Autonomy affinity
Review scores are shown out of 100
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+5.0
Tom Clancy's Ghost Recon®
Players have full control over squad composition, loadouts, and tactical decisions, allowing for personal freedom and…
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+5.0
RimWorld
Players have full control over colony management, building, research, and decision-making, with freedom to choose…
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+4.0
Warcraft II: Tides of Darkness
Players have significant control over unit selection, strategic decisions, and base building, with freedom to direct…
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+5.0
Tom Clancy's Rainbow Six® 3 Gold
Players have full control over squad composition, loadouts, and detailed mission planning, allowing personal freedom in…
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+5.0
SuperPower 2 Steam Edition
Players have extensive control over political, economic, military decisions and can customize many aspects freely.
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+5.0
Football Manager 2024
Players have extensive control over tactics, transfers, training, and club management, allowing full personal freedom…
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+5.0
Baba Is You
Players have full control over manipulating game rules and creating their own solutions, embodying high personal…
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+5.0
Cities: Skylines
Players have full control over city planning, road design, zoning, policies, and mod customization, enabling high…
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+5.0
Istrolid
Players have full control over ship design, fleet composition, and tactical decisions in battles, enabling high…
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+5.0
X-COM: Apocalypse
Players have extensive freedom to direct their actions, including managing bases, choosing missions, raiding…
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+5.0
Command: Modern Operations
Players have full control over unit actions, mission planning, and rules of engagement, with extensive freedom to…
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+4.0
Sid Meier's Civilization II
Players have extensive control over decisions including city management, government types, unit movement, and strategy…
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+4.0
Afghanistan '11
Players have significant control over strategic decisions, resource allocation, unit movements, and tactical planning…
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+5.0
Children of a Dead Earth
Players have full control over ship and module design, orbital maneuvers, and tactical decisions, reflecting high…
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+4.0
Requiem of Reuinis
Players have significant control over their builds, routes, and resource management, with freedom to choose strategies…
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+4.0
Metal Gear Solid: Peace Walker
Players have significant control over their approach to missions, loadouts, base management, and strategic decisions…
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+4.0
Pro Evolution Soccer
Players have significant control over tactics, formations, and individual player actions, allowing personal strategic…
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+4.0
Epicinium
Players have control over unit movements, city building, and strategic decisions with limited actions per turn…
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+4.0
Supreme Commander: Forged Alliance
Players have high control over their actions, including unit production, base building, and tactical decisions with…
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+4.0
Caesar™ 3
Players have significant control over city planning, resource management, and strategic decisions, allowing personal…
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+4.0
Hearts of Iron IV
Players have extensive control over nation decisions, strategies, unit design, and diplomatic choices, enabling high…
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+4.0
Supremacy: 1914
Players have control over strategic decisions, diplomacy, resource management, and unit production, allowing personal…
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+4.0
Supreme Commander
Players have significant control over strategic decisions, unit production, and tactics, with freedom to build bases…
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+4.0
Clash of Clans
Players have significant control over base design, troop composition, and attack strategies, allowing personal…
Same motivation, different experiences
Your way to play
Explore different sides of autonomy, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.
