Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Focused on experimenting
Games where experimenting stands out from the other motivations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
Total War: ROME II - Emperor Edition
Players experiment with different factions, strategies, mods, and tactical approaches, exploring many gameplay…
-
+4.0
Town of Salem
Players try new strategies, roles, and social tactics each game due to randomized roles and dynamic interactions.
-
+4.0
Urtuk: The Desolation
Encourages trying new builds, tactics, and strategies with diverse classes and mutators.
-
+4.0
VEIN
The game encourages trying new strategies, exploring mechanics, and tinkering with systems and base designs.
-
+4.0
Voxel Turf
Encourages trying new strategies, building designs, and gameplay modes.
-
+4.0
Wayout
Players try different pressing patterns and learn new mechanics introduced progressively.
-
+4.0
Wizards
Players frequently try new spell combinations and tactics; game encourages exploration of mechanics and creative…
-
+4.0
A Highland Song
Encourages trying different paths, interpreting maps, and discovering secrets on repeated runs.
-
+4.0
AccuRC 2
Players frequently tweak settings, try new models, and explore physics to optimize flight experience.
-
+4.0
Alwa's Legacy
The ability respec system and multiple puzzle solutions encourage experimentation.
-
+4.0
Artisan TD
The ability to rewind waves and try different tower configurations encourages experimentation and iterative learning.
-
+4.0
As We Descend
The game encourages trying new unit combinations, deck synergies, and strategies to overcome challenges and discover…
-
+4.0
Cards & Tankards
Players explore new card combinations, factions, and strategies; developers add new cards and mechanics regularly.
-
+4.0
Cloudbuilt
Game design encourages trying new routes, techniques, and movement strategies to optimize performance.
-
+4.0
Cosmochoria
Players experiment with different strategies, weapons, artifacts, and planet-building approaches in each run.
-
+4.0
Dominion
High variety of cards and expansions encourages trying new strategies and deck combinations.
-
+4.0
Epigraph
The game encourages trying different hypotheses and testing guesses without immediate feedback.
-
+4.0
ERA ONE
Players experiment with ship designs, strategies, and game settings extensively.
-
+4.0
Exodus Borealis
Players try different tower/gem synergies, city layouts, and strategies to optimize defense and growth.
-
+4.0
Fashion Police Squad
Players experiment with weapon combinations and tactics to counter enemies; game introduces new mechanics progressively.
-
+4.0
Gedonia
Players try diverse builds, skills, and strategies, encouraged by the game's flexible systems.
-
+4.0
GRIME II
Players try various builds, weapons, and abilities; the game encourages exploration of mechanics and different…
-
+4.0
GTTOD
Players try new weapons, movement techniques, and build synergies; game encourages exploration of mechanics and…
-
+4.0
Hello Neighbor 2 Alpha 1.5
Players try different strategies, explore the environment, and test AI behaviors to progress.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.