Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 03
Game encourages trying new mechanics, revisiting puzzles with new abilities, and exploring multiple solutions.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Wrongworld
Encourages trying new things, exploring mechanics, and discovering surprises in the world.
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+4.0
Rogue Legacy
Randomized traits, classes, and procedural levels encourage trying new strategies and adapting to novel situations.
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+4.0
Five Nights at Frickbear's 3
Encourages trying new strategies, experimenting with different animatronic combinations, and exploring multiple story…
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+4.0
Pocket Kingdom
Encourages trying new puzzle solutions and experimenting with physics and tools.
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+4.0
Way of the Samurai 3
Encouraged to try different story paths, weapons, and combat styles; multiple endings reward experimentation.
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+4.0
Content King
Players explore different dialogue options, storylines, and chaotic interactions, encouraging experimentation.
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+4.0
Teslagrad 2
Encourages trying new movement techniques and exploring different puzzle solutions.
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+4.0
Reflection of Mine
Players explore new mechanics introduced progressively and adapt to increasingly complex puzzle elements.
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+4.0
Riven (1997)
Encourages exploration and experimentation with environmental clues and puzzle elements.
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+4.0
Artis Impact
The game rewards trying new interactions, revisiting locations, and exploring hidden content, encouraging…
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+4.0
Database Detective: Minor Crimes Division
The game encourages trying different SQL queries and approaches to solve puzzles, fostering experimentation.
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+4.0
The Indigo Parallel
Encourages exploration of new paths, discovery of secrets, and trying different insanity levels and choices.
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+4.0
Human Resource Machine
Encourages trying different coding approaches and optimization strategies to solve puzzles.
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+4.0
Trainee Death Simulator
Game encourages trying different choices, exploring multiple endings, and testing stat management strategies.
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+4.0
Big Walk
Encourages trying new communication strategies and puzzle-solving approaches in a dynamic environment.
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+4.0
Gateways
Game encourages experimentation with portal types and puzzle solutions, especially with complex mechanics like time…
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+4.0
Genesis Noir
Encourages exploration and experimentation with unconventional puzzle mechanics and surreal environments.
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+4.0
Survivalist
Game encourages trying different strategies, quest approaches, and base layouts with multiple outcomes.
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+4.0
7th Sector
Game encourages experimentation with mechanics, controls, and puzzle solutions without explicit guidance.
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+4.0
Game of Fate: Chasing Through Time
Encourages trying different choices and exploring multiple endings to uncover all story possibilities.
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+4.0
Ghost Master®
Game encourages trying new ghost combinations, strategies, and puzzle solutions to progress and unlock content.
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+5.0
Reventure
Core gameplay revolves around trying new things, testing different item uses and paths to discover endings.
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+4.0
Snakebird
Players try new strategies and puzzle-solving techniques to overcome complex challenges.
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+4.0
Beacon Pines
Encourages trying different story branches and choices to uncover new content and endings.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.