Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Bridge Constructor Portal
Trial and error and testing different bridge configurations encouraged to solve puzzles.
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+4.0
CICADAMATA"
Game encourages trying new routes, movement techniques, and scoring strategies to improve performance.
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+4.0
XENOTILT: HOSTILE PINBALL ACTION
Players explore complex mechanics, experiment with turrets, perks, and strategies to improve scores and discover…
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+4.0
ZeroRanger
Game rewards experimentation with weapons, secrets, and playstyles; encourages trying new approaches to progress.
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+4.0
Patch Quest
Encourages trying new mounts, ammo combos, and strategies each run; randomized elements promote experimentation.
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+4.0
Tavern Keeper 🍻
Players explore new mechanics, experiment with tavern designs, and try different management strategies and story…
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+4.0
Age of History II
Players experiment with different strategies, scenarios, and custom content, exploring game mechanics extensively.
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+4.0
Antimatter Dimensions
Strong emphasis on trying new strategies, builds, and mechanics to overcome challenges and optimize progress.
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+4.0
Cat God Ranch
Strong encouragement to try new builds, synergies, and strategies with many unlockable animals and modifiers.
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+4.0
Death Must Die
Players explore different builds, gear combinations, and strategies, encouraged by randomized loot and skill choices.
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+4.0
TUNIC
The game encourages experimentation with mechanics, item usage, and puzzle solving to uncover secrets and progress.
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+4.0
A Monster's Expedition
Players discover new puzzle mechanics and experiment with different solutions throughout the game.
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+4.0
Deathbulge: Battle of the Bands
Players encouraged to try new builds, skills, and strategies; combat system rewards experimentation.
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+4.0
DRAINUS
Encouraged to experiment with different weapon combinations and strategies to suit various stages and bosses.
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+4.0
Dream Town Island
Encourages trying new building combos, layouts, and strategies to optimize town growth.
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+4.0
Hotel Architect
Sandbox mode and scenario replay encourage experimentation with layouts, strategies, and hotel management.
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+4.0
Railbound
Trial, error, and iterative tweaking of track layouts are core to puzzle solving.
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+4.0
Selaco
Players encouraged to explore secrets, try weapon mods, and experiment with combat tactics and movement.
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+4.0
Atomicrops
Encourages trying new item synergies, characters, and strategies each run.
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+4.0
Deathsmiles
Players try different routes, difficulty levels, and characters, exploring mechanics and strategies.
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+4.0
Dragon's Dogma: Dark Arisen
Players experiment with different vocations, skills, and party compositions to find effective strategies.
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+4.0
HYPER DEMON
Players encouraged to learn enemy patterns, test combos, and explore mechanics deeply.
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+4.0
Kemono Friends Cellien May Cry
Players experiment with different Friends, abilities, difficulty settings, and challenge runs, exploring game mechanics…
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+4.0
Parcel Simulator
Encouraged to try new layouts, automation strategies, and optimizations to improve efficiency.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.