Age of Wonders: Planetfall similar games & best alternatives
Should you play it?
Age of Wonders: Planetfall is the new strategy game from Triumph Studios, creators of the critically acclaimed Age of Wonders series, bringing all the exciting tactical turn-based combat and in-depth empire building of its predecessors to space in an all-new, sci-fi setting.
What works
- Deep tactical combat
- Extensive unit and hero customization
- Diverse factions and tech trees
- Engaging sci-fi setting
- Strong replayability and multiplayer support
Things to keep in mind
- Steep learning curve
- Some ui and pacing issues
- Campaign story weaker than gameplay
- Late game city management can be tedious
- Ai can be inconsistent
What to play next
Similar games, hidden gems, and fresh directions from this game.
Top picks
Games that feel the closest overall
Hidden Gems
Less popular games with surprisingly high similarity
If you liked…
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Similarity map
Explore nearby similar games and see why they’re close.
Age of Wonders: Planetfall: A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Status, Cooperation. Here, the score leans higher than usual among comparable games on Story, Creativity, Expression.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
4"Players have extensive control over unit customization, hero development, faction creation, and strategic decisions, enabling personal freedom in gameplay."
Elemental: Reforged
"Players have extensive control over unit customization, hero builds, tech choices, and tactical combat decisions, allowing for personal freedom in playstyle."
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Competence
Game with the same Competence vibe
4"The game offers challenging tactical combat with skill-based mechanics, RPG progression, and meaningful feedback on performance."
Space Hulk: Ascension (Classic)
"The game offers complex tactical battles requiring skillful positioning, use of abilities, and strategic planning, with meaningful feedback and progression."
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Competition
Game with the same Competition vibe
3"Includes ranked PvP and competitive modes with leaderboards and skill-based matchmaking."
Pox Nora
"Supports multiplayer PvP and ranked matches with leaderboards; players compare skills and strategies against others."
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Continuation
Game with the same Continuation vibe
4"Many reviews mention long playtimes, infinite replayability, and habitual engagement with the game."
Gay World
"Many reviews mention long playtimes, habitual return to the game, and strong replayability through varied factions and modes."
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Cooperation
Game with the same Cooperation vibe
2"Supports team play and multiplayer cooperation, but much gameplay is focused on individual strategy and solo play."
Conquest of Elysium 4
"Game supports cooperative multiplayer and alliances, with some players enjoying team play and shared goals."
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Creativity
Game with the same Creativity vibe
5"Strong emphasis on creating custom factions, heroes, and units with detailed customization options."
Fallen Enchantress: Legendary Heroes
"Strong emphasis on unit and hero customization, modding, and tactical experimentation with many combinations."
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Domination
Game with the same Domination vibe
1"Some competitive multiplayer elements exist but interactions emphasize balanced play and mutual respect."
Songs of Conquest
"Some competitive multiplayer elements exist but interactions emphasize balanced play and mutual respect rather than domination."
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Escapism
Game with the same Escapism vibe
4"Players engage in a sci-fi universe with immersive story and tactical gameplay, providing distraction and escape from real life."
Galaxy Squad
"Players use the sci-fi setting and immersive tactical combat to escape real-life stress and engage in a rich fictional universe."
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Expectation
Game with the same Expectation vibe
-3"Most players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."
Sid Meier’s Civilization® VI
"Most players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
4"Encourages trying different factions, strategies, ship builds, and tech paths to explore varied gameplay."
ENDLESS™ Space - Definitive Edition
"Players explore different factions, tech trees, unit builds, and tactics, encouraged by diverse gameplay options."
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Exploration
Game with the same Exploration vibe
3"Exploration of procedurally generated planets and planetoids is a core gameplay element."
Astro Colony
"Exploration of procedurally generated planets and tactical maps is a key part of gameplay, though some find it less novel than fantasy predecessors."
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Expression
Game with the same Expression vibe
4"Players can customize heroes, units, and factions, expressing personal style."
ENDLESS™ Legend
"Customization of heroes, units, and armies allows players to express individual style and preferences."
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Fantasy
Game with the same Fantasy vibe
3"Futuristic sci-fi setting with imaginative abilities and narrative backdrop."
SHRAPNEL
"Strong sci-fi setting with imaginative factions and lore, blending fantasy elements with futuristic technology."
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Fellowship
Game with the same Fellowship vibe
3"Community and multiplayer modes foster social play and shared experiences."
Woodle Tree 2: Worlds
"Community and multiplayer modes foster social interaction and shared experiences among players."
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Growth
Game with the same Growth vibe
4"Players develop strategic skills, learn game mechanics, and improve over time."
SUPREMACY: WORLD WAR 3
"Players develop skills in strategy and tactics, learn game mechanics, and improve over time."
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Health
Game with the same Health vibe
-4"Primarily sedentary gameplay with no physical activity elements."
Colt Canyon
"Primarily sedentary gameplay with no physical activity elements."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during turns and combat; not designed for passive or background play."
For The King
"Requires focused attention during turns and combat; not designed for passive or background play."
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Intimacy
Game with the same Intimacy vibe
1"Some social interaction in multiplayer but limited emotional or close relationship building."
Northgard: Definitive Edition
"Some social interaction in multiplayer but limited emotional or close relationship building."
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Leadership
Game with the same Leadership vibe
2"Players can lead their empire and fleets, but multiplayer leadership roles are limited and balanced."
Anno 1800
"Players can lead armies and manage empires, but multiplayer leadership roles are balanced and cooperative."
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Progression
Game with the same Progression vibe
5"Strong progression through tech trees, empire expansion, and ship upgrades"
ENDLESS™ Space 2
"Strong progression through tech trees, unit upgrades, hero leveling, and empire expansion."
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Relaxation
Game with the same Relaxation vibe
2"Some players find the game relaxing and immersive, though combat can be challenging and tense."
Zoria: Age of Shattering
"Some players find the game relaxing and immersive, though tactical combat can be challenging and tense."
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Sensation
Game with the same Sensation vibe
3"Visuals, sound effects, and combat animations provide engaging sensory stimulation."
Knight's Path: The Tournament
"Visuals, sound design, and combat animations provide engaging sensory stimulation."
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Status
Game with the same Status vibe
2"Competitive multiplayer and leaderboards offer recognition, though not a dominant motivation."
Age of Mythology: Retold
"Multiplayer and leaderboards offer recognition, though not a dominant motivation."
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Story
Game with the same Story vibe
2"Campaigns provide narrative context and character interactions, though story is not the main focus."
The Stronghold Collection
"Campaigns and lore provide narrative context, though some find story elements less compelling."
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Strategy
Game with the same Strategy vibe
5"Heavy emphasis on strategic planning, problem solving, and tactical decision making."
Mech Engineer
"High emphasis on strategic planning, tactical problem solving, and complex decision making."
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Thrill
Game with the same Thrill vibe
3"Tactical battles and risk of losing create suspense and excitement."
Master of Orion 2
"Tactical combat and uncertain outcomes create suspense and excitement."
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Value
Game with the same Value vibe
3"Players report good value for time and money, especially with frequent updates and DLC."
City of Gangsters
"Players report good value for time invested, especially with DLCs and replayability."
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Violence
Game with the same Violence vibe
3"Combat and destruction are central to gameplay, though stylized and tactical rather than gratuitous"
Tactics Ogre: Reborn
"Combat and destruction are central gameplay elements, though stylized and tactical rather than gratuitous."
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Survival
Game with the same Survival vibe
3"Players must manage resources and avoid defeat in challenging tactical encounters."
Abalon: Roguelike Tactics CCG
"Players manage resources and avoid defeat in challenging tactical and strategic scenarios."
Last update: 01/06/2026