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Assassin’s Creed® IV Black Flag™

PC (Microsoft Windows) • 2013

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Quick resume

The year is 1715. Pirates rule the Caribbean and have established their own lawless Republic where corruption, greediness and cruelty are commonplace.Among these outlaws is a brash young captain named Edward Kenway.

Global score

88/100

Genres

Action, Adventure

Pros

  • Immersive pirate theme and setting
  • Engaging naval combat and ship upgrades
  • Vast open world with exploration
  • Strong protagonist and story
  • Atmospheric music and sea shanties

Cons

  • Repetitive side missions
  • Simplified land combat
  • Some bugs and technical issues
  • Limited multiplayer engagement
  • Uplay dependency and cloud save issues

Motivations

  • Autonomy
    4

    "Players have freedom to explore vast open world, choose activities such as naval battles, treasure hunting, fort capturing, and side quests at their own pace."

  • Competence
    3

    "Naval combat and ship upgrades provide skill-based challenges; however, land combat is simpler and repetitive."

  • Competition
    1

    "Multiplayer exists but is minimal and not a major focus; most play is single-player without heavy social comparison."

  • Continuation
    4

    "High addictiveness reported; players spend many hours exploring, upgrading ships, and engaging in naval combat."

  • Cooperation
    1

    "Some cooperative multiplayer modes exist but limited; main gameplay is largely solo exploration and combat."

  • Creativity
    2

    "Players can customize and upgrade their ship and character gear; however, core gameplay follows established AC mechanics."

  • Domination
    -3

    "Interactions emphasize balanced gameplay and shared experiences rather than exerting superiority or control over others."

  • Escapism
    5

    "Strongly immersive pirate fantasy setting provides escape from reality through exploration and adventure."

  • Expectation
    -4

    "Players engage voluntarily driven by intrinsic interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    3

    "Exploration of islands, naval combat tactics, and side activities encourage trying new approaches within the game world."

  • Exploration
    5

    "Vast Caribbean open world with many islands, shipwrecks, and secrets encourages discovery and curiosity."

  • Expression
    3

    "Ship and character customization allow personal expression within the game’s aesthetic framework."

  • Fantasy
    5

    "Strong pirate fantasy theme with historical and fictional elements, immersive storytelling and character arcs."

  • Fellowship
    1

    "Some community and multiplayer features exist but most players experience the game individually."

  • Growth
    3

    "Players develop skills in naval combat and stealth, and progress through upgrades and story advancement."

  • Health
    -5

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during naval battles and missions; not designed for casual or background play."

  • Intimacy
    -4

    "Social interactions are limited and mostly surface-level; emotional connections mainly with NPCs in story."

  • Leadership
    2

    "Players lead their ship and crew, managing upgrades and fleet missions, but no large-scale player leadership."

  • Progression
    4

    "Strong emphasis on accumulating ship upgrades, gear, and completing missions to advance story and power."

  • Relaxation
    3

    "Sailing and exploration offer moments of flow and relaxation, balanced with occasional combat tension."

  • Sensation
    3

    "Visuals, weather effects, and sea shanties provide sensory enjoyment and emotional engagement."

  • Status
    0

    "No strong emphasis on social recognition or status; achievements mostly personal and in-game."

  • Story
    4

    "Engaging narrative with character development and historical context; story is a key motivator."

  • Strategy
    3

    "Naval combat and resource management require planning and tactical thinking."

  • Thrill
    3

    "Naval battles and legendary ship encounters provide suspense and excitement."

  • Value
    4

    "Players report high value for time spent due to extensive content and replayability."

  • Violence
    2

    "Combat includes ship battles and melee fighting, but balanced with exploration and non-violent activities."

  • Survival
    1

    "Some resource management and threat avoidance in naval combat, but overall moderate challenge."

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    Last update: 06/03/2026