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Awaria

Mac, PC (Microsoft Windows), Linux • 2024

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Quick resume

Awaria is a short game about working in haunted maintenance tunnels.

Global score

96/100

Genres

Action, Indie, Free To Play, Puzzle

Pros

  • Engaging and challenging gameplay
  • Unique blend of bullet hell and resource management
  • Stylish art and animations
  • Catchy and energetic soundtrack
  • Free to play with additional unlockable content

Cons

  • Steep difficulty spikes, especially in hard mode
  • Short game length
  • Some frustration due to difficulty and control precision
  • Limited story depth
  • No multiplayer or social features

Motivations

  • Autonomy
    4

    "Players have full control over movement and decision-making in real-time bullet hell gameplay, managing repairs and dodging threats."

  • Competence
    5

    "The game is challenging with a steep difficulty curve, requiring skill mastery and precise execution, especially on hard mode."

  • Competition
    -3

    "Focus is on personal skill improvement and overcoming game challenges rather than competing against other players."

  • Continuation
    3

    "Players report long sessions and repeated attempts to master difficult levels, indicating strong engagement and habitual play."

  • Cooperation
    -5

    "Gameplay is single-player and focused on individual tasks without multiplayer or cooperative elements."

  • Creativity
    2

    "Some creativity in managing resources and movement strategies, but within predefined level designs and mechanics."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is solitary and self-challenging."

  • Escapism
    4

    "Players use the game as a fun, immersive distraction with engaging characters and music, escaping real-life stress."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or pressure."

  • Experimenting
    3

    "Players explore mechanics and develop strategies to master levels, adapting to increasing difficulty."

  • Exploration
    -2

    "Game levels are fixed arenas with limited discovery; focus is on mastering known environments rather than exploration."

  • Expression
    1

    "Some character interactions and art gallery unlocks offer light self-expression, but no deep customization."

  • Fantasy
    5

    "Strong fantasy elements with ghost girls, supernatural themes, and imaginative story and characters."

  • Fellowship
    -5

    "No social or community features; gameplay is solitary without multiplayer or shared group identity."

  • Growth
    5

    "Players develop skills and improve through repeated attempts, learning patterns and strategies."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires constant attention and focus due to fast-paced, challenging gameplay."

  • Intimacy
    2

    "Emotional engagement through character interactions and romantic themes, though limited to narrative context."

  • Leadership
    -5

    "No leadership or group management elements; purely individual gameplay."

  • Progression
    4

    "Players progress by completing levels, unlocking achievements, art gallery, and story content."

  • Relaxation
    -3

    "Gameplay is tense and challenging, causing frustration at times, though some players find flow states."

  • Sensation
    4

    "Vibrant art, animations, and energetic soundtrack provide strong sensory stimulation and emotional engagement."

  • Status
    -4

    "No social status or recognition systems; achievements are personal and not publicly ranked."

  • Story
    3

    "Narrative and character interactions add context and charm, though story is light and secondary to gameplay."

  • Strategy
    4

    "Players plan routes and manage resources under pressure, requiring strategic thinking and problem solving."

  • Thrill
    4

    "High tension and suspense from bullet hell mechanics and difficult boss fights create thrilling experiences."

  • Value
    5

    "Free to play with high quality content, providing excellent value and positive player sentiment."

  • Violence
    3

    "Combat involves dodging attacks and surviving hostile ghosts, with some destruction implied but not glorified."

  • Survival
    4

    "Core gameplay revolves around avoiding death and managing resources to survive waves of enemies."

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    Last update: 06/03/2026