NOT A HERO similar games & best alternatives
NOT A HERO
2016
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Quick resume
Professional assassin turned amateur campaign manager Steve is charged with cleaning up the city by an anthropomorphic rabbit and mayoral candidate from the future named BunnyLord.
Global score
87/100
Genres
Action, Adventure, Indie
Pros
- Fun and challenging gameplay
- Unique characters with different playstyles
- Humorous and absurd story
- Stylish pixel art and soundtrack
- Good value especially on sale
Cons
- Frustrating difficulty spikes
- Lack of co-op or multiplayer
- Limited level variety and exploration
- No control customization on keyboard
- Short game length
Motivations
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Autonomy4
"Players choose from multiple characters with unique playstyles and decide how to approach levels and challenges, indicating high player control and freedom."
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Competence4
"The game is challenging with precise timing, cover mechanics, and skillful execution required, rewarding mastery and improvement."
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Competition1
"Leaderboards and ranking for levels exist but competition is not a primary focus; players mostly compete against their own scores."
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Continuation2
"The game encourages replay through side objectives and character unlocks, but some players find it frustrating and may not engage long-term."
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Cooperation-4
"Gameplay is single-player focused with no co-op mode; players act independently without teamwork."
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Creativity2
"Players experiment with different characters and strategies, but level design and objectives are fixed with limited modification."
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Domination-3
"Interactions are balanced and focused on player skill rather than exerting control or superiority over others."
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Escapism4
"Players use the game’s humor, fast-paced action, and absurd story to escape real-life stress and enjoy cathartic violence."
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Expectation-4
"Players engage voluntarily for fun and challenge, motivated by intrinsic interest rather than obligation."
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Experimenting3
"Players try different characters and tactics to optimize runs and complete challenges, encouraging experimentation."
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Exploration-2
"Levels are fixed with limited new areas; exploration is minimal and mostly about mastering known layouts."
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Expression2
"Character selection and unique abilities allow some self-expression, though customization is limited."
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Fantasy4
"The game features an imaginative, absurd story with anthropomorphic characters and exaggerated violence."
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Fellowship-4
"The game is designed for solo play with minimal social interaction or community involvement."
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Growth3
"Players develop skills and strategies to overcome difficult challenges and improve performance."
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Health-4
"The game involves sedentary play with no physical activity or health-related features."
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Idle-4
"Requires continuous attention and focus due to fast-paced, unforgiving gameplay."
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Intimacy-5
"No social or emotional connections are formed; interactions are limited to gameplay."
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Leadership-5
"No leadership or group management roles; players act individually."
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Progression3
"Unlocking characters and completing challenges provides a sense of progression and reward."
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Relaxation-3
"Gameplay is tense and challenging, causing frustration for some players rather than relaxation."
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Sensation3
"Fast-paced action, visual effects, and soundtrack provide stimulating sensory and emotional experiences."
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Status0
"Leaderboards exist but social recognition is not a major motivator."
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Story3
"Absurd and humorous narrative with character dialogue and cutscenes adds engagement beyond gameplay."
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Strategy4
"Players must plan routes, manage cover and ammo, and optimize tactics to complete objectives."
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Thrill4
"High difficulty, one-hit kills, and fast-paced combat create suspense and adrenaline."
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Value2
"Generally considered good value for price, especially during sales, with some complaints about short length."
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Violence5
"Core gameplay revolves around violent combat, executions, and destruction."
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Survival3
"Players must avoid instant death and manage resources to survive challenging enemy encounters."
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Last update: 06/03/2026