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Blameless

PC (Microsoft Windows), Mac • 2016

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Quick resume

Blameless is a mysterious first-person adventure with primary focus on puzzle solving and short story. The player will appear in a role of an architect trying to investigate strange happenings, after discovering evidence of an act of violence.

Global score

84/100

Genres

Adventure, Free To Play, Indie

Pros

  • Free to play
  • Engaging atmosphere and suspense
  • Multiple puzzle solutions
  • Good graphics and sound design
  • Intriguing story and narrative

Cons

  • Very short gameplay
  • Some bugs and glitches
  • Limited voice acting quality
  • Lack of multiple endings
  • No multiplayer or social features

Motivations

  • Autonomy
    3

    "Players can choose different ways to solve puzzles and escape, showing some freedom in decision-making."

  • Competence
    2

    "Puzzles require logical thinking and problem solving, but are generally straightforward and not highly challenging."

  • Competition
    -5

    "No competitive elements or comparison with others; focus is on individual exploration and puzzle solving."

  • Continuation
    -3

    "Game is short and some players finish quickly; limited replay value though some curiosity about alternate puzzle solutions exists."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative or multiplayer features."

  • Creativity
    2

    "Multiple solutions to puzzles allow some creative problem solving, but within a limited scope."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual experience."

  • Escapism
    4

    "Strong atmosphere and tension provide immersive escape from reality into a suspenseful horror scenario."

  • Expectation
    -4

    "Players engage voluntarily out of interest and curiosity; no obligation or external pressure noted."

  • Experimenting
    3

    "Players try different puzzle solutions and explore environment to discover alternate paths."

  • Exploration
    3

    "Players explore a detailed environment, searching for clues and items to progress."

  • Expression
    -5

    "No character customization or self-expression features; standardized presentation."

  • Fantasy
    -2

    "Game is grounded in a realistic, plausible scenario without supernatural elements."

  • Fellowship
    -5

    "No social or community features; solo play only."

  • Growth
    2

    "Players develop problem-solving skills and learn puzzle mechanics during play."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention to solve puzzles and progress; not suited for idle or background play."

  • Intimacy
    -5

    "No social or emotional relationship building; isolated single-player experience."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Players collect and use items to unlock new areas and solve puzzles, showing clear progression."

  • Relaxation
    -2

    "Tense and suspenseful atmosphere creates stress rather than relaxation."

  • Sensation
    3

    "Effective use of sound design and visuals to create suspense and emotional engagement."

  • Status
    -5

    "No social recognition or status systems; individual experience without external evaluation."

  • Story
    3

    "Narrative and voice acting provide a coherent story that engages players."

  • Strategy
    2

    "Requires logical thinking and planning to solve puzzles, but complexity is moderate."

  • Thrill
    4

    "Strong suspense and tension throughout gameplay, with moments of relief and surprise."

  • Value
    5

    "Free game with solid production value and engaging content offers excellent return on time investment."

  • Violence
    -3

    "No active combat or destruction; focus on exploration and puzzle solving."

  • Survival
    3

    "Player must avoid capture and escape threats, managing limited resources and environment."

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    Last update: 06/03/2026