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Burger

PC (Microsoft Windows), PlayStation • 2024

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Quick resume

🍔 Burger is a clicker cooking game where you just click to make burgers — more and more burgers! Thinking about pizza 🍕 or eggs 🥚? Think again, because it's all about burgers! 🍔✨

Global score

80/100

Genres

Action, Adventure, Casual, Indie, Simulator, Free To Play, Tactical

Pros

  • Free to play
  • Addictive and relaxing gameplay
  • Simple and accessible mechanics
  • Achievement hunting appeal
  • Frequent updates

Cons

  • Repetitive and grind-heavy
  • Lack of depth or variety
  • Progress can be lost by accidental key presses
  • Minimal audiovisual engagement
  • No social or competitive features

Motivations

  • Autonomy
    2

    "Players have control over clicking and some strategy in cheeseburger chance manipulation, but gameplay is largely repetitive and constrained."

  • Competence
    1

    "Some skill involved in efficient clicking and managing cheeseburger chance, but mostly repetitive tasks with limited variation."

  • Competition
    -4

    "No evidence of competitive elements; focus is on personal achievement and self-paced progress."

  • Continuation
    4

    "Many reviews mention addictive, long play sessions and grinding for achievements, indicating strong continuation motivation."

  • Cooperation
    -5

    "No cooperative or multiplayer elements; gameplay is entirely individual."

  • Creativity
    -3

    "Limited creativity; players follow fixed clicking patterns with minimal customization or creation."

  • Domination
    -5

    "No social dominance or power dynamics; interactions are minimal or nonexistent."

  • Escapism
    3

    "Players report using the game for relaxation, distraction, and stress relief."

  • Expectation
    -4

    "Engagement appears voluntary and driven by intrinsic interest or achievement hunting, not obligation."

  • Experimenting
    -2

    "Some experimentation with cheeseburger chance and clicking strategies, but mostly repetitive routines."

  • Exploration
    -5

    "No exploration; gameplay confined to a single repetitive environment."

  • Expression
    -5

    "No character or environment customization; standardized presentation."

  • Fantasy
    -4

    "Game simulates burger making in a simple, realistic manner without fantasy or roleplay elements."

  • Fellowship
    -5

    "No social community or group identity expressed in gameplay."

  • Growth
    2

    "Some learning and improvement in clicking efficiency and cheeseburger chance management."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    4

    "Game supports idling and auto-clicking; players use it as background or passive activity."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing."

  • Leadership
    -5

    "No leadership or group management roles."

  • Progression
    4

    "Strong focus on accumulating burgers, cheeseburgers, money, and achievements."

  • Relaxation
    3

    "Players report relaxation and flow state from repetitive clicking and simple gameplay."

  • Sensation
    1

    "Some sensory enjoyment from graphics and sound effects, but overall minimal sensory stimulation."

  • Status
    -4

    "No social recognition or status systems; achievements are personal."

  • Story
    1

    "Some players mention a humorous or psychological horror narrative, but story is minimal or abstract."

  • Strategy
    -1

    "Limited strategic elements; mostly straightforward clicking with minor chance management."

  • Thrill
    -3

    "Gameplay is predictable and low risk; no suspense or thrill reported."

  • Value
    5

    "Game is free and many players feel it offers good value for time spent."

  • Violence
    -5

    "No violence; gameplay centers on constructive burger making."

  • Survival
    -5

    "No survival or threat avoidance mechanics."

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    Last update: 06/03/2026