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cyubeVR

SteamVR, PC (Microsoft Windows), PlayStation VR2 • 2018

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Quick resume

Immerse yourself in a voxel game exclusively designed for VR. A beautiful infinite procedural world. Explore, gather resources, craft with your hands in 3D, and build anything you can imagine. Featuring great VR controls, near-infinite view distance, Steam Workshop mod support, and much more!

Global score

90/100

Genres

Adventure, Indie, Early Access

Pros

  • Immersive vr crafting and building
  • Beautiful graphics and environments
  • Relaxing and calming gameplay
  • Active and responsive developer
  • Strong community and mod support

Cons

  • Lack of multiplayer and combat currently
  • Limited content and biomes
  • Some clunky controls and learning curve
  • Requires high-end pc for best performance
  • No narrative or progression beyond crafting

Motivations

  • Autonomy
    4

    "Players have freedom to explore, build, craft, and choose their own pace and style of play in an open sandbox VR world."

  • Competence
    3

    "Crafting, mining, and building require skill and learning, with some challenges like manual tool use and 3D crafting."

  • Competition
    -4

    "Focus is on personal exploration and creativity without competitive or ranked elements; multiplayer is planned but not present."

  • Continuation
    4

    "Players report long play sessions and habitual engagement, often losing track of time while exploring and building."

  • Cooperation
    -3

    "Currently single-player focused; multiplayer is planned but not yet implemented; community interaction mostly outside gameplay."

  • Creativity
    5

    "Strong emphasis on creative building, 3D crafting, and mod support enabling player expression and customization."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is peaceful and cooperative in spirit."

  • Escapism
    5

    "Highly immersive and relaxing VR experience providing stress relief and escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment; no obligation or pressure reported."

  • Experimenting
    4

    "Players explore crafting recipes, building techniques, and game mechanics; experimentation encouraged."

  • Exploration
    5

    "Large procedurally generated worlds with caves, biomes, and secrets encourage discovery and curiosity."

  • Expression
    4

    "Players customize builds, use pictures in frames, and create unique structures expressing themselves."

  • Fantasy
    -2

    "While voxel and fantasy elements exist, the game emphasizes plausible crafting and survival mechanics over fiction."

  • Fellowship
    -3

    "Limited social interaction in-game; community engagement mostly via Discord and external platforms."

  • Growth
    3

    "Players learn crafting, tool use, and world navigation; some progression through acquiring better tools."

  • Health
    3

    "Physical activity involved in VR motions like chopping and mining; some players mention exercise benefits."

  • Idle
    -4

    "Requires active attention and physical interaction; not suited for passive or background play."

  • Intimacy
    -4

    "No close relationships formed in-game; social interactions are minimal and surface-level."

  • Leadership
    Insufficient data
  • Progression
    3

    "Players gather resources and craft tools and items, showing a sense of advancement despite limited survival features."

  • Relaxation
    5

    "Frequently described as calming, peaceful, and a great way to unwind after stressful days."

  • Sensation
    4

    "Enjoyable visuals, sound design, and immersive VR interactions provide strong sensory stimulation."

  • Status
    -4

    "Achievements and progress are personal; no social status or recognition systems present."

  • Story
    -5

    "No narrative or story elements; gameplay is context-free sandbox exploration and crafting."

  • Strategy
    2

    "Some planning involved in crafting and building, but overall gameplay is straightforward and open-ended."

  • Thrill
    -4

    "Gameplay is low risk and relaxing; no suspense or high tension elements currently."

  • Value
    4

    "Players feel the game is worth the price given its quality, developer support, and ongoing updates."

  • Violence
    -4

    "No combat or destruction; gameplay focuses on constructive building and peaceful exploration."

  • Survival
    -3

    "Minimal survival mechanics present; no enemies or hunger systems yet; focus on stable, peaceful conditions."

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    Last update: 06/03/2026