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DEAD RISING®

Xbox 360, PlayStation 4, Xbox One, PC (Microsoft Windows) • 2016

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Quick resume

You are Frank West. A hard-edged photojournalist hellbent on investigating the mystery at Willamette Mall. It's swarming with zombies. You have 72 hours. Chop 'till you drop!

Global score

88/100

Genres

Action, Adventure, Hack and slash/Beat 'em up

Pros

  • Free use of environment as weapons
  • High replayability with multiple endings
  • Engaging story and characters
  • Challenging gameplay with time management
  • Well-executed pc port with stable performance

Cons

  • Poor survivor ai causing frustration
  • No co-op or multiplayer mode
  • Clunky combat and controls
  • Strict time limits can be stressful
  • Save system limited to specific points

Motivations

  • Autonomy
    4

    "Players have freedom to explore the mall, choose missions, and use any item as a weapon, supporting high player control and decision-making."

  • Competence
    3

    "The game is challenging with difficult bosses and requires skillful time management and combat, though some AI issues reduce this slightly."

  • Competition
    -3

    "Focus is on personal progression and story; no mention of ranked modes or direct player-vs-player competition."

  • Continuation
    4

    "High replayability with multiple endings, leveling system, and modes encourage habitual and repeated play."

  • Cooperation
    -4

    "Gameplay centers on solo play; survivors are AI-controlled with poor intelligence and no co-op mode."

  • Creativity
    5

    "Extensive use of environment for weapons and customization options allow for creative player expression."

  • Domination
    -4

    "Interactions are balanced; no evidence of power imposition or trash talk, emphasis on survival and personal challenge."

  • Escapism
    5

    "Players use the game as a stress relief and immersive zombie survival experience, escaping real life."

  • Expectation
    -5

    "Players engage voluntarily for fun and challenge; no indication of obligation or external pressure."

  • Experimenting
    4

    "Players encouraged to try different weapons, strategies, and multiple playthroughs to explore game mechanics."

  • Exploration
    4

    "Open mall environment with many areas and secrets to discover, rewarding curiosity."

  • Expression
    4

    "Character customization and clothing options allow for personal expression."

  • Fantasy
    3

    "Zombie apocalypse and psychopaths create a fictional and imaginative setting with horror elements."

  • Fellowship
    -4

    "Minimal social connection; no multiplayer or community features emphasized."

  • Growth
    4

    "Leveling system and skill acquisition through experience points promote personal development."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity; some players report frustration but no rehab or exercise."

  • Idle
    -3

    "Requires continuous attention due to time limits and challenging gameplay."

  • Intimacy
    -4

    "Limited emotional connection; survivors have poor AI and interactions are mostly functional."

  • Leadership
    -3

    "Player leads survivors but AI is poor; no evidence of formal leadership or group management."

  • Progression
    4

    "Strong focus on leveling up, unlocking weapons and clothing, and multiple endings."

  • Relaxation
    -2

    "Game is tense and challenging with time pressure, but some players find it cathartic and fun."

  • Sensation
    3

    "Visual and auditory elements including music and gore provide sensory stimulation and excitement."

  • Status
    -3

    "No social status or recognition systems; focus is on individual achievement."

  • Story
    4

    "Engaging narrative with multiple endings and character development."

  • Strategy
    4

    "Requires planning and problem solving for time management, combat tactics, and survivor rescue."

  • Thrill
    4

    "Time limits, difficult bosses, and survival elements create suspense and excitement."

  • Value
    4

    "High replay value and content for price; positive user sentiment on value."

  • Violence
    5

    "Core gameplay involves combat, destruction, and killing hordes of zombies with various weapons."

  • Survival
    4

    "Strong survival theme with resource management, threat avoidance, and time constraints."

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    Last update: 06/03/2026