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Desperados: Wanted Dead or Alive

PC (Microsoft Windows) • 2013

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Quick resume

"Desperados: Wanted Dead or Alive" is the first strategy game ever to combine a movie-based and story-driven atmosphere of an adventure game with the intellectual challenge of a real time tactic game.In this western-style title, discover a game of strategy and tactics played out in exceptional real time.

Global score

88/100

Genres

Action, Strategy, Tactical, Real Time Strategy (RTS)

Pros

  • Challenging and deep tactical gameplay
  • Engaging wild west atmosphere and story
  • Multiple approaches to missions
  • Nostalgic and well-loved classic
  • Updated compatibility for modern systems

Cons

  • Technical issues on modern os before patches
  • Some bugs and crashes reported
  • Dated graphics and interface
  • Steep learning curve and difficulty
  • Lack of multiplayer or social features

Motivations

  • Autonomy
    4

    "Players must devise their own strategies and choose how to use unique character abilities; no scripted or linear solutions."

  • Competence
    5

    "High difficulty and challenging AI require skillful planning and execution; players receive clear feedback on success or failure."

  • Competition
    -4

    "Focus is on single-player experience and personal challenge without competitive or leaderboard elements."

  • Continuation
    4

    "Players repeatedly replay the game and its levels, often multiple times, indicating strong attachment and habitual play."

  • Cooperation
    -3

    "Gameplay centers on controlling a team of characters solo; no multiplayer or cooperative play."

  • Creativity
    5

    "Multiple ways to complete missions and creative use of character skills and environment encourage player creativity."

  • Domination
    -4

    "Interactions are balanced within the team and with enemies; no social dominance or trash talk aspects."

  • Escapism
    4

    "Immersive Wild West setting and engaging story provide strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and nostalgia, not due to obligation or external pressure."

  • Experimenting
    5

    "Game encourages trying different tactics, experimenting with character combinations and approaches."

  • Exploration
    3

    "Varied and detailed levels with different environments encourage discovery within mission maps."

  • Expression
    -3

    "Limited customization; players use predefined characters and assets without personal visual expression."

  • Fantasy
    3

    "Set in a stylized Wild West with exaggerated characters and scenarios, blending fiction with historical elements."

  • Fellowship
    -4

    "Primarily a solo experience with minimal social interaction or community involvement."

  • Growth
    4

    "Players develop skills and strategies over time to master difficult missions and AI behavior."

  • Health
    -4

    "Typical sedentary computer gameplay with no physical activity involved."

  • Idle
    -4

    "Requires focused attention and continuous engagement; not suited for casual or background play."

  • Intimacy
    -4

    "No emphasis on forming close relationships; interactions are limited to game characters and story."

  • Leadership
    3

    "Players direct and coordinate a team of characters, making strategic decisions and issuing commands."

  • Progression
    3

    "Players unlock new characters and gain access to new missions, showing some progression through the game."

  • Relaxation
    -3

    "Game is challenging and can be frustrating, requiring patience and focus rather than relaxation."

  • Sensation
    2

    "Enjoyable audio-visual style and atmosphere but not focused on intense sensory stimulation."

  • Status
    -4

    "No social recognition or status systems; achievements are personal and not publicly ranked."

  • Story
    4

    "Engaging narrative with character development and plot progression enhances immersion."

  • Strategy
    5

    "Core gameplay revolves around tactical planning, problem solving, and strategic use of character abilities."

  • Thrill
    3

    "Tense stealth and combat situations create suspense and excitement."

  • Value
    4

    "Players find strong value in gameplay depth, replayability, and nostalgia at a low price."

  • Violence
    3

    "Combat and elimination of enemies are central gameplay elements, with various violent methods."

  • Survival
    4

    "Players must avoid detection and death, managing resources and positioning to survive missions."

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    Last update: 06/03/2026