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Dujanah

Mac, PC (Microsoft Windows), Linux • 2017

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Quick resume

apolitical

Global score

92/100

Genres

Action, Adventure, Indie, Role-playing (RPG)

Pros

  • Unique claymation art style
  • Excellent and varied soundtrack
  • Thought-provoking and emotional narrative
  • Highly creative and experimental design
  • Strong artistic vision and atmosphere

Cons

  • Some players find minigames frustrating or tedious
  • Gameplay can be slow and sometimes grindy
  • Controls and pacing issues reported
  • Some tonal inconsistencies and heavy-handed themes
  • Lack of subtitles and accessibility options

Motivations

  • Autonomy
    3

    "Players explore a surreal world with freedom to interact and discover, but progression is partly gated by required minigames, limiting full autonomy."

  • Competence
    1

    "Gameplay mostly involves exploration and dialogue with some challenging minigames; skill is tested but not the main focus."

  • Competition
    -4

    "No evidence of competitive modes or player comparison; focus is on personal experience and narrative."

  • Continuation
    2

    "Players report coming back to the game for its atmosphere and story despite some frustration; moderate attachment."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative elements."

  • Creativity
    5

    "Highly creative with unique claymation art, experimental narrative, and original audiovisual design."

  • Domination
    -5

    "No elements of dominance or power over others; interactions are narrative-driven and personal."

  • Escapism
    4

    "Players use the game to explore abstract themes and escape reality through surreal and emotional experiences."

  • Expectation
    -4

    "Players engage voluntarily out of interest in artistic expression and unique storytelling, not obligation."

  • Experimenting
    4

    "Game encourages exploration of unusual mechanics, narrative forms, and audiovisual styles."

  • Exploration
    5

    "Core gameplay involves discovering secrets, interacting with NPCs, and exploring a surreal world."

  • Expression
    3

    "Some character and world expression through unique art style and narrative, though limited customization."

  • Fantasy
    3

    "Surreal, abstract, and imaginative setting with elements of magical realism and metaphorical storytelling."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    2

    "Players learn narrative themes and some gameplay skills, but limited traditional progression or skill growth."

  • Health
    -5

    "No physical activity or health-related gameplay elements."

  • Idle
    -3

    "Requires player attention and engagement; some slow pacing but not background or idle play."

  • Intimacy
    -4

    "Interactions are with NPCs but lack deep relationship building or emotional sharing beyond narrative."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    2

    "Some progression through story and minigames, but no extensive item or upgrade accumulation."

  • Relaxation
    1

    "Atmosphere can be calming but also includes tension and discomfort; mixed emotional tone."

  • Sensation
    4

    "Strong audiovisual stimulation with unique music and striking visuals, sometimes intense sensory input."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    5

    "Narrative immersion is a core element, with philosophical, emotional, and abstract storytelling."

  • Strategy
    -2

    "Minimal strategic or problem-solving gameplay; focus is on exploration and narrative."

  • Thrill
    1

    "Some tension and challenge in minigames, but overall not focused on suspense or risk."

  • Value
    3

    "Players find strong artistic and emotional value despite some gameplay frustrations."

  • Violence
    0

    "Contains some violent themes and scenes but also focuses on emotional and artistic expression; balanced."

  • Survival
    -3

    "No survival mechanics; stable environment with narrative focus."

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    Last update: 06/03/2026