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Gazillionaire

PC (Microsoft Windows), Mac • 2020

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Quick resume

Become a Gazillionaire by starting a tiny trading company and building a business empire!

Global score

95/100

Genres

Casual, Indie, Simulator, Strategy

Pros

  • High replay value and addictive gameplay
  • Educational economic and trading mechanics
  • Nostalgic and quirky art style
  • Simple to learn but challenging to master
  • Fun multiplayer hotseat mode

Cons

  • Outdated graphics and sound design
  • Lack of online multiplayer and achievements
  • Some ui issues especially in fullscreen mode
  • Ai can be unfair or unbalanced
  • Price considered high for minimal updates

Motivations

  • Autonomy
    4

    "Players freely choose ships, planets, and trading strategies, allowing personal decision-making and control."

  • Competence
    4

    "Game involves skillful economic decisions, stock market manipulation, and overcoming random challenges."

  • Competition
    3

    "Includes multiplayer hotseat and AI opponents with leaderboards requested, fostering competitive play."

  • Continuation
    5

    "High replay value with addictive 'one more turn' gameplay leading to long sessions and habitual play."

  • Cooperation
    -3

    "Primarily focused on individual trading and competition; multiplayer is hotseat or local, limited cooperation."

  • Creativity
    2

    "Players can customize planets and choose different ships, but gameplay follows established economic mechanics."

  • Domination
    3

    "Game involves out-trading and sabotaging opponents, implying exerting superiority over others."

  • Escapism
    4

    "Players use the game as a nostalgic, stress-relieving experience and distraction from real life."

  • Expectation
    -4

    "Engagement is voluntary and driven by personal interest and nostalgia rather than obligation."

  • Experimenting
    3

    "Players try different strategies, ships, and planet setups to optimize trading and win conditions."

  • Exploration
    2

    "Exploration is limited to discovering different planets and their unique trading opportunities."

  • Expression
    1

    "Some character and planet customization exists, but limited visual or avatar personalization."

  • Fantasy
    3

    "Set in a quirky sci-fi universe with imaginative aliens and events, providing a fictional experience."

  • Fellowship
    -2

    "Mostly individual play with minimal social community interaction; multiplayer is local or hotseat."

  • Growth
    4

    "Players learn economic principles, stock market mechanics, and improve trading skills over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires active attention and decision-making; not a background or idle game."

  • Intimacy
    -4

    "Limited social interaction; multiplayer is local and lacks deep social connections."

  • Leadership
    2

    "Players manage their own trading company and make strategic decisions, but no group leadership."

  • Progression
    5

    "Strong focus on accumulating wealth, upgrading ships, buying facilities, and stock market growth."

  • Relaxation
    3

    "Offers a balance of challenge and flow with humorous elements, providing enjoyable relaxation."

  • Sensation
    -2

    "Minimal sensory stimulation; simple graphics and sound effects that some find annoying."

  • Status
    2

    "Some recognition through multiplayer competition and leaderboards requested, but limited social status."

  • Story
    -3

    "No strong narrative; gameplay centers on trading and economic simulation without plot immersion."

  • Strategy
    4

    "Requires planning, market analysis, and tactical decisions to succeed in trading and stock investments."

  • Thrill
    2

    "Random events and risk add some suspense, but overall gameplay is steady and predictable."

  • Value
    1

    "Players find nostalgic and educational value, though some feel price is high for dated content."

  • Violence
    -5

    "No combat or destruction; gameplay focuses on trading and economic management."

  • Survival
    2

    "Players must manage risks like pirates and disasters to avoid bankruptcy and stay afloat."

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    Last update: 06/03/2026