Interplanetary: Enhanced Edition similar games & best alternatives
Interplanetary: Enhanced Edition
2017
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Quick resume
In this turn-based strategic artillery game, players wage interplanetary wars by developing their home planets and firing massive barrages through the unpredictable gravity fields of the solar system.
Global score
85/100
Genres
Indie, Simulator, Strategy
Similar games
Pros
- Unique and engaging orbital artillery gameplay
- High replayability with varied strategies and tech paths
- Fun and stable multiplayer experience
- Satisfying visual and sound effects
- Good balance of strategy and skill
Cons
- Long match durations can be tedious
- Ai can feel unfair with high accuracy
- Limited narrative or campaign content
- Some ui and quality-of-life issues
- Small multiplayer community limits matchmaking
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Leadership, Intimacy, Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players freely choose what and where to build, research paths, and weapon targeting, allowing high control over actions and strategies."
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Competence4
"Game involves skillful aiming with orbital mechanics, strategic resource management, and overcoming AI challenges with feedback on performance."
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Competition4
"Strong emphasis on multiplayer battles, ranking, and outsmarting other players or AI opponents with skillful shots and strategy."
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Continuation3
"Players report a 'one more game' mentality and replayability due to varied strategies and multiplayer fun, though matches can be long."
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Cooperation1
"Some cooperation possible in multiplayer with friends, but core gameplay is competitive; limited evidence of teamwork or shared goals."
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Creativity3
"Players customize planet layouts, research different tech paths, and devise unique firing strategies including trick shots."
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Domination2
"Game involves exerting superiority over others via planetary bombardment, but no strong evidence of toxic or aggressive social dominance."
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Escapism3
"Players use the game as a fun distraction and stress relief through engaging in imaginative interplanetary warfare."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment, not due to obligation or external pressure."
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Experimenting3
"Players try different tech trees, weapons, and strategies; experimentation with orbital trajectories and weapon combos is encouraged."
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Exploration1
"Limited exploration of new areas; gameplay focuses more on managing known planetary systems and strategic combat."
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Expression2
"Some self-expression through planet building and weapon customization, though limited cosmetic personalization."
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Fantasy3
"Imaginative sci-fi setting with interplanetary warfare, superweapons, and orbital artillery, providing a strong fantasy experience."
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Fellowship2
"Community and multiplayer with friends is valued; some social interaction but not deeply emphasized."
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Growth3
"Players develop skills in aiming, strategy, and resource management; learning curve acknowledged in reviews."
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Health-5
"No physical activity involved; gameplay is sedentary."
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Idle-3
"Requires focused attention during turns and aiming; matches can be long but demand active engagement."
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Intimacy-3
"Social interactions are mostly surface-level multiplayer; no evidence of close emotional relationships formed."
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Leadership-2
"Players act individually managing their own planets; no evidence of formal leadership or group management roles."
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Progression4
"Strong progression through research, building upgrades, and weapon unlocks driving gameplay advancement."
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Relaxation1
"Some players find the game relaxing and satisfying, but matches can be tense and long, with moments of stress."
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Sensation3
"Enjoyable visual and auditory effects of explosions and weapon fire contribute to sensory stimulation."
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Status1
"Some recognition through multiplayer victories and stats, but no strong emphasis on social status or popularity."
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Story-3
"No campaign or narrative mode; gameplay is context-free and focused on tactical battles."
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Strategy5
"Core gameplay revolves around strategic planning, resource management, and complex aiming using orbital physics."
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Thrill3
"Players experience suspense and excitement from trick shots, close matches, and chaotic multiplayer battles."
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Value3
"Players perceive good value for time and money, especially at sale prices and for multiplayer fun."
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Violence5
"Game centers on destruction of planets and populations via weapons, explosions, and mass devastation."
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Survival3
"Players must protect their planets and resources to survive attacks, emphasizing threat avoidance and defense."
Last update: 29/04/2026