GOODBYE WORLD Thumbnail

GOODBYE WORLD similar games & best alternatives

GOODBYE WORLD

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2022

Related articles

Quick resume

"GOODBYE WORLD" is a narrative adventure game. Play through 12 stages of a puzzle platformer while following the two protagonists through 13 chapters of their story.

Global score

85/100

Genres

Adventure, Indie, Platform, Visual Novel, Puzzle

Pros

  • Emotional and relatable narrative
  • Beautiful pixel art and music
  • Unique blend of visual novel and puzzle platformer
  • Optional puzzle difficulty with skip option
  • Short and impactful experience

Cons

  • Short length may not justify full price
  • Puzzle platformer can be frustrating
  • Limited gameplay depth
  • Linear story with minimal replay value
  • Some players find the ending confusing or unsatisfying

Motivations

  • Autonomy
    4

    "Players experience a narrative-driven game with some freedom in how they engage with platforming sections (can skip or attempt puzzles), reflecting personal control over gameplay engagement."

  • Competence
    2

    "The puzzle platforming sections provide some skill challenge, though they are optional and not the main focus, offering moderate tests of player ability."

  • Competition
    -4

    "The game is a single-player narrative experience without competitive elements or social comparison."

  • Continuation
    -3

    "Short playtime (about 1-2 hours) and limited replay value; players generally complete it once and move on."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer features."

  • Creativity
    3

    "Players engage with a unique pixel art style and a puzzle platformer that complements the narrative, reflecting creative presentation though limited player creation."

  • Domination
    -5

    "No elements of exerting control or superiority over others; experience is personal and introspective."

  • Escapism
    3

    "The game offers emotional immersion and narrative escape into the struggles of indie game development, providing psychological relief and reflection."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest, often resonating with the themes of indie development and creativity."

  • Experimenting
    2

    "Some novelty in combining visual novel storytelling with puzzle platforming, encouraging players to try different approaches in puzzles."

  • Exploration
    -3

    "Linear narrative with fixed environments; limited discovery or open-world exploration."

  • Expression
    3

    "Strong artistic expression through pixel art and narrative style, though player customization is minimal."

  • Fantasy
    -4

    "Grounded in realistic and relatable experiences of indie game developers; no fantasy or improbable elements."

  • Fellowship
    -4

    "Focus on individual experience; social connection is minimal and indirect through story empathy."

  • Growth
    3

    "Themes of personal development, struggle, and emotional growth are central to the narrative."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during narrative and puzzle segments; not designed for background or idle play."

  • Intimacy
    3

    "Emotional intimacy through story and character relationships, though no direct social interaction."

  • Leadership
    -5

    "No leadership or group management elements; purely personal narrative experience."

  • Progression
    2

    "Narrative progression through chapters and puzzle completion, but no item collection or upgrade systems."

  • Relaxation
    2

    "Generally a calm, reflective experience with some tension in puzzle challenges but overall balanced pacing."

  • Sensation
    3

    "Appealing pixel art, music, and atmospheric effects provide sensory enjoyment and emotional engagement."

  • Status
    -5

    "No social status or recognition mechanics; experience is private and personal."

  • Story
    5

    "Strong narrative focus with emotional storytelling and character development as the core of the experience."

  • Strategy
    1

    "Some puzzle-solving requires planning and problem solving, though limited in scope."

  • Thrill
    -2

    "Minimal suspense or risk; emotional impact is more contemplative than thrilling."

  • Value
    0

    "Mixed player sentiment on price versus short length; some find it worth it for the experience, others find it expensive."

  • Violence
    -5

    "No combat or destructive gameplay; focus on narrative and puzzle platforming."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable and safe gameplay environment."

Similar games

    Where to buy

    Last update: 06/03/2026