Nobody Saves the World Thumbnail

Nobody Saves the World similar games & best alternatives

Nobody Saves the World

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2022

Related articles

Quick resume

Transform from a featureless nobody into a SLUG, a GHOST and a DRAGON in this new take on Action RPGs from the creators of Guacamelee! Discover 15+ distinct Forms, mix-and-match their abilities, clear evolving dungeons and... SAVE THE WORLD!?

Global score

91/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Hack and slash/Beat 'em up

Pros

  • Unique and creative form transformation system
  • Engaging and addictive gameplay loop
  • Colorful hand-drawn art style and catchy music
  • Fun and humorous writing
  • Supports local and online co-op

Cons

  • Some grind and repetitive quests
  • Limited customization of form quick-select wheel
  • Minor pacing issues and occasional clunky controls
  • Dlc content less well received and poorly integrated
  • Lack of voice acting and deeper story immersion

Motivations

  • Autonomy
    4

    "Players can freely choose and switch between many forms and customize abilities, enabling personal freedom in playstyle and decision-making."

  • Competence
    3

    "Game involves skillful combat and strategic form/ability combinations; some grind and repetitive quests exist but overall players feel effective and rewarded."

  • Competition
    -3

    "Focus is on personal progression and quest completion; no evidence of ranked modes or direct player-vs-player competition."

  • Continuation
    4

    "Many reviews describe addictive gameplay and long play sessions; players enjoy unlocking forms and experimenting with builds over extended time."

  • Cooperation
    3

    "Supports local and online co-op play; cooperation is encouraged though some co-op limitations exist; many players enjoy playing with friends."

  • Creativity
    5

    "Core mechanic is mixing and matching abilities across forms, creating unique builds and encouraging experimentation and creative problem solving."

  • Domination
    -4

    "Interactions emphasize shared experiences and mutual enjoyment; no evidence of power imposition or trash talk."

  • Escapism
    4

    "Players use the game as a fun, humorous escape with colorful world and lighthearted story, providing distraction and stress relief."

  • Expectation
    -4

    "Players engage voluntarily for fun and curiosity; no indication of obligation or external pressure to play."

  • Experimenting
    5

    "Game strongly encourages trying new forms, abilities, and builds; experimentation is central to progression and enjoyment."

  • Exploration
    3

    "Players explore a large world with dungeons and secrets; some procedural generation adds variety, though main areas are handcrafted."

  • Expression
    3

    "Players customize characters by mixing abilities and forms, expressing personal playstyle though no cosmetic customization noted."

  • Fantasy
    5

    "Game features imaginative fantasy elements, shapeshifting forms, magic, and whimsical story and characters."

  • Fellowship
    3

    "Community and co-op play foster social connection; players share experiences and collaborate though solo play is also common."

  • Growth
    4

    "Players develop skills, learn form synergies, and improve through quests and challenges; progression is rewarding and educational."

  • Health
    -5

    "Game is sedentary with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and active engagement; not designed for passive or background play."

  • Intimacy
    1

    "Some social interaction in co-op and community, but limited evidence of close emotional relationships."

  • Leadership
    -3

    "Players mostly engage individually or cooperatively without clear leadership or authoritative roles."

  • Progression
    5

    "Strong emphasis on accumulating experience, unlocking new forms, abilities, and upgrades; progression drives gameplay."

  • Relaxation
    3

    "Generally described as fun and engaging with balanced challenge; some tension in dungeons but overall enjoyable flow."

  • Sensation
    3

    "Colorful art, catchy music, and humorous writing provide sensory enjoyment and emotional fun."

  • Status
    -3

    "No evidence of social status or recognition systems; focus is on personal achievement and exploration."

  • Story
    2

    "Story is light, humorous, and minimal but present; narrative supports gameplay without heavy immersion."

  • Strategy
    4

    "Players must plan form and ability combinations to overcome dungeon challenges and enemy wards; strategic thinking rewarded."

  • Thrill
    2

    "Some challenge and tension in dungeons and boss fights, but overall experience is lighthearted and not highly suspenseful."

  • Value
    4

    "Players report good value for time and money with 20-40+ hours of content and replayability."

  • Violence
    2

    "Combat involves defeating enemies with attacks and abilities; violence is cartoonish and not graphic or central to gameplay."

  • Survival
    1

    "Players must avoid damage and defeat enemies, but game is forgiving with fast respawns and moderate difficulty."

Similar games

    Where to buy

    Last update: 06/03/2026