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Haven Moon

Mac, PC (Microsoft Windows), Linux • 2016

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Quick resume

Haven Moon will transport you to a mysterious world where you have to explore abandoned islands and solve their secrets to find a treasure. In this Myst-like game inspired by Jules Verne’s universe, use your senses and intelligence to find your way through secret passages and curious machinery.

Global score

79/100

Genres

Adventure, Casual, Indie, Point-and-click, Puzzle

Pros

  • Beautiful, immersive graphics and sound
  • Engaging myst-like puzzle exploration
  • Peaceful, atmospheric world
  • Well-crafted puzzles with logical solutions
  • Good value for price considering single developer

Cons

  • Short game length
  • Some puzzles rely on pixel hunting or trial-and-error
  • Limited narrative depth
  • Backtracking can be tedious
  • Occasional awkward controls and lack of feedback

Motivations

  • Autonomy
    4

    "Players freely explore islands, investigate clues, and solve puzzles at their own pace without handholding."

  • Competence
    3

    "Puzzles provide moderate challenge and require observation and logic, though some rely on trial-and-error or pixel hunting."

  • Competition
    -5

    "No competitive elements; focus is on solo puzzle solving and exploration."

  • Continuation
    2

    "Players engage in multi-hour sessions with some replayability via multiple endings, but game length is short."

  • Cooperation
    -5

    "Entirely single-player experience with no multiplayer or cooperative features."

  • Creativity
    2

    "Players experiment with puzzle elements and devices, but within a fixed environment and predefined puzzles."

  • Domination
    -5

    "No social dominance or power dynamics; purely individual exploration."

  • Escapism
    4

    "Immersive, atmospheric world provides a peaceful escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of interest and nostalgia for Myst-like games."

  • Experimenting
    3

    "Encourages trying different puzzle solutions and exploring interactions to progress."

  • Exploration
    4

    "Exploration of multiple islands and environments is a core gameplay element."

  • Expression
    -5

    "No character or environment customization; fixed visual presentation."

  • Fantasy
    3

    "Steampunk and sci-fi inspired fictional world with imaginative technology and setting."

  • Fellowship
    -5

    "No community or social interaction; solitary experience."

  • Growth
    3

    "Players develop puzzle-solving skills and observational abilities through gameplay."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention and puzzle solving; not suited for casual or background play."

  • Intimacy
    -5

    "No social or emotional relationship building; purely individual."

  • Leadership
    -5

    "No leadership or group management roles; single-player only."

  • Progression
    3

    "Progression through puzzle completion and unlocking new areas; some collectible notes and achievements."

  • Relaxation
    4

    "Calm, atmospheric experience with soothing music and environment encourages relaxation."

  • Sensation
    3

    "Enjoyable visual and auditory stimuli with detailed environments and music."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    2

    "Light narrative delivered through notes and environment; story is minimal but present."

  • Strategy
    2

    "Requires logical thinking and puzzle solving, but no complex strategic planning."

  • Thrill
    -3

    "Low suspense or risk; experience is calm and contemplative rather than thrilling."

  • Value
    3

    "Good value for price especially given single developer effort; some complaints about short length."

  • Violence
    -5

    "No violence or combat; focus on exploration and puzzle solving."

  • Survival
    -5

    "No survival elements or threats; stable and safe environment."

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    Last update: 06/03/2026