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The House of Da Vinci 2

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), iOS, Xbox Series X|S, Mac, PlayStation 4, Android • 2020

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Quick resume

Become an apprentice of the famous Leonardo da Vinci. Solve handcrafted mechanical 3D puzzles and discover hidden secrets. Navigate through mesmerizing environments of the Italian Renaissance. Travel through time to influence your surroundings.

Global score

91/100

Genres

Adventure, Indie, Point-and-click, Role-playing (RPG), Simulator, Strategy, Puzzle

Pros

  • Challenging and logical puzzles
  • Immersive historical setting
  • High quality graphics and sound
  • Engaging story with voice acting
  • Time travel mechanic adds depth

Cons

  • Limited movement and fixed camera angles
  • Some frustrating pixel hunting
  • Hint system sometimes unhelpful
  • Story can be confusing or weak
  • Short length for full price

Motivations

  • Autonomy
    3

    "Players have control over puzzle solving and exploration within confined areas, but movement is limited and camera angles are fixed."

  • Competence
    4

    "The game offers a range of challenging puzzles requiring skill and logical thinking, with feedback through puzzle completion."

  • Competition
    -4

    "Focus is on individual puzzle solving at personal pace without comparison or competitive elements."

  • Continuation
    3

    "Many players report long play sessions and replaying the game, indicating sustained engagement."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative or multiplayer elements."

  • Creativity
    4

    "Players creatively solve puzzles and manipulate objects, including time travel mechanics, though within predefined structures."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual experience."

  • Escapism
    4

    "Players use the game as a relaxing, immersive escape into a historical and puzzle-filled world."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and intrinsic motivation to solve puzzles."

  • Experimenting
    3

    "Players try new puzzle solutions and explore time travel mechanics, though within a structured environment."

  • Exploration
    2

    "Exploration is limited to confined areas with fixed viewpoints, but players discover new puzzle elements and secrets."

  • Expression
    -4

    "Minimal customization or self-expression; players interact with preset environments and objects."

  • Fantasy
    3

    "Set in a historical fiction context with imaginative elements like time travel and secret societies."

  • Fellowship
    -5

    "No social or community features; purely solo play."

  • Growth
    4

    "Players develop problem-solving skills and learn puzzle mechanics progressively."

  • Health
    -5

    "Sedentary gameplay without physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and deliberate puzzle solving; not suited for background or idle play."

  • Intimacy
    -5

    "No social or emotional relationship-building features."

  • Leadership
    -5

    "No leadership or group management elements; individual play only."

  • Progression
    3

    "Players progress by solving puzzles and unlocking new areas, advancing story and game state."

  • Relaxation
    3

    "Generally relaxing with a balance of challenge and flow, though some puzzles cause frustration."

  • Sensation
    3

    "Enjoyable visual and auditory experience with detailed graphics and sound design."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    3

    "Narrative is present and more developed than predecessor, with voice acting and cutscenes, though some find it weak or confusing."

  • Strategy
    3

    "Puzzles require logical thinking, planning, and problem solving rather than rote actions."

  • Thrill
    -3

    "Low suspense or risk; gameplay is calm and methodical rather than thrilling."

  • Value
    1

    "Generally considered worth the price especially on sale, though some feel it is short for full price."

  • Violence
    -5

    "No violence; gameplay focuses on constructive puzzle solving."

  • Survival
    -5

    "No survival or threat elements; stable and safe gameplay environment."

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    Last update: 06/03/2026