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Quern - Undying Thoughts similar games & best alternatives

Quern - Undying Thoughts

PC

2016

Quick resume

Discover the truth about Quern’s past, unfold the mysteries of its present, and be the explorer who shapes its future. Quern introduces reusable puzzle mechanics to the classic genre, making the player think about the game as a whole, and not just as a series of individual challenges.

Pros

  • Challenging and satisfying puzzles
  • Beautiful and immersive world design
  • Engaging atmosphere and music
  • Good length and replay value
  • Logical and well-integrated puzzle mechanics
  • Helpful in-game notebook and hint system

Cons

  • Story is shallow or underdeveloped
  • Linear puzzle progression limits exploration freedom
  • Some puzzles can be tedious or frustrating
  • Backtracking can feel excessive
  • Minor technical issues and optimization concerns
  • Certain puzzles rely on color or sound, limiting accessibility

Motivations

  • Autonomy
    4

    "Players appreciate the freedom to explore the island and solve puzzles at their own pace, though the game is mostly linear in puzzle progression."

  • Competence
    5

    "Reviews consistently praise the challenging and satisfying puzzles that require logical thinking and mastery of mechanics."

  • Competition
    Insufficient data
  • Continuation
    3

    "Many players mention long playtime and replay value, with some expressing sadness that the game ended."

  • Cooperation
    1

    "Some reviews mention playing with friends or groups contributing to puzzle solving, but this is not a core feature."

  • Creativity
    4

    "Players enjoy creative puzzle mechanics and the reuse of items in multiple ways, as well as note-taking and sketching."

  • Domination
    Insufficient data
  • Escapism
    4

    "The immersive world, atmosphere, and music provide a relaxing and engaging escape from reality."

  • Expectation
    Insufficient data
  • Experimenting
    4

    "Players experiment with puzzle mechanics, inventory items, and environmental clues to progress."

  • Exploration
    4

    "Exploring the island and revisiting locations is a key part of gameplay, though progression is mostly linear."

  • Expression
    2

    "In-game notebook and sketching features allow some personal note-taking and puzzle tracking."

  • Fantasy
    3

    "The game features a mysterious island with magical crystals and a fictional narrative, evoking fantasy elements."

  • Fellowship
    1

    "Some players mention community and group play, but this is not a major aspect."

  • Growth
    3

    "Players develop problem-solving skills and learn to master complex puzzles."

  • Health
    Insufficient data
  • Idle
    1

    "Some players mention using the game to fill time, but this is not a primary motivation."

  • Intimacy
    Insufficient data
  • Leadership
    Insufficient data
  • Progression
    3

    "Players collect and use inventory items to solve puzzles and unlock new areas."

  • Relaxation
    4

    "The atmosphere, music, and pacing provide a calming and immersive experience."

  • Sensation
    3

    "Visuals, music, and environmental design contribute to sensory enjoyment."

  • Status
    Insufficient data
  • Story
    2

    "Story is present but considered shallow or weak by many; it supports but does not drive the gameplay."

  • Strategy
    4

    "Puzzles require logical thinking, problem solving, and strategic use of items."

  • Thrill
    2

    "Some suspense and mystery elements are present but not a major focus."

  • Value
    4

    "Players feel they get good value for time spent, especially on sale."

  • Violence
    Insufficient data
  • Survival
    Insufficient data
Updated

Information

Genres

Adventure

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