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Heads Will Roll: Reforged

Nintendo Switch, Mac, PC (Microsoft Windows), Linux • 2023

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Quick resume

Hardcore survival RPG with non-linear story that lets you play as a young medieval soldier who over the course of battles and adventures becomes the most formidable and respected knight of his era. Or, if he’s not lucky enough, perishes in the chaos of the Hundred Years' War.

Global score

85/100

Genres

Role-playing (RPG), Turn-based strategy (TBS), Adventure

Pros

  • Deep and challenging combat system
  • Branching storylines with meaningful choices
  • High replayability with roguelike progression
  • Immersive medieval setting and atmosphere
  • Active developer support and updates

Cons

  • Poor english writing and numerous typos
  • Clunky ui and inventory management
  • Repetitive early game grind
  • Some unbalanced difficulty spikes
  • Limited polish and amateurish presentation

Motivations

  • Autonomy
    4

    "Players have significant freedom in decision-making, branching storylines, character builds, and combat strategies, supporting high autonomy."

  • Competence
    4

    "Challenging combat and strategic gameplay with skill checks and progression reward player competence and mastery."

  • Competition
    -3

    "Focus is on personal progression and survival rather than direct competition or leaderboards."

  • Continuation
    5

    "High replayability with roguelike progression encourages repeated playthroughs and long-term engagement."

  • Cooperation
    1

    "Some squad management and NPC interactions exist but mostly single-player focused with limited cooperation."

  • Creativity
    3

    "Players can customize characters, equipment, and combat styles, allowing creative approaches within structured systems."

  • Domination
    -4

    "Interactions emphasize shared narrative and balanced challenges rather than exerting control or superiority over others."

  • Escapism
    5

    "Strong immersion in medieval setting and story provides escape from real life through roleplay and fantasy."

  • Expectation
    -4

    "Players engage voluntarily driven by intrinsic interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    4

    "Multiple builds, branching paths, and equipment encourage experimentation and trying new strategies."

  • Exploration
    3

    "Branching storylines and multiple endings encourage discovery of new content and narrative paths."

  • Expression
    2

    "Character customization and equipment choices allow some self-expression, though within predefined options."

  • Fantasy
    3

    "Medieval setting with some supernatural elements offers an imaginative fictional experience."

  • Fellowship
    1

    "Some social interactions and relationships exist but primarily a solo experience with limited community focus."

  • Growth
    5

    "Strong emphasis on learning, skill acquisition, and meta-progression through repeated play."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and strategic planning; not designed for casual or background play."

  • Intimacy
    2

    "Romance options and character relationships provide some emotional connection beyond surface-level interactions."

  • Leadership
    2

    "Players lead a small squad and make strategic decisions, but leadership is limited in scope."

  • Progression
    5

    "Roguelike meta-progression and character development are core motivators driving gameplay."

  • Relaxation
    -1

    "Gameplay can be tense and challenging, especially on hardest difficulty, with some flow moments."

  • Sensation
    1

    "Visual and auditory elements are modest but effective; focus is more on narrative and strategy."

  • Status
    -3

    "Minimal social recognition or visibility; achievements are personal rather than publicly ranked."

  • Story
    5

    "Narrative immersion with branching plots, character development, and meaningful choices is a major focus."

  • Strategy
    5

    "Turn-based combat and resource/time management require careful planning and tactical thinking."

  • Thrill
    3

    "High stakes permadeath and challenging combat create suspense and tension."

  • Value
    4

    "Strong content volume, replayability, and developer support provide good value for price."

  • Violence
    4

    "Combat involves medieval weaponry, injuries, and brutal battles with graphic descriptions."

  • Survival
    5

    "Core gameplay revolves around managing resources, avoiding death, and overcoming threats."

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    Last update: 06/03/2026