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Jurassic World Evolution 2

Xbox One, PlayStation 5, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2021

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Quick resume

Jurassic World Evolution 2 is the much-anticipated sequel to Frontier’s highly successful Jurassic World Evolution. This bold new era in the Jurassic World Evolution game franchise builds upon the ground-breaking and immersive 2018 management simulation.

Global score

90/100

Genres

Simulator, Strategy

Pros

  • Beautiful graphics and detailed dinosaur animations
  • Deep and engaging park management mechanics
  • Multiple game modes including sandbox, challenge, and chaos theory
  • Large variety of dinosaurs including flying and marine reptiles
  • High replayability with dlc and mod support

Cons

  • Short and shallow campaign mode
  • Some bugs and technical issues reported
  • Micromanagement can be tedious
  • Sandbox mode requires unlocking content
  • Dlc can be expensive

Motivations

  • Autonomy
    4

    "Players have freedom to build and manage their park with sandbox and challenge modes allowing personal choices and creativity, though some micromanagement is required."

  • Competence
    3

    "Game offers significant skill and strategic management challenges, especially in challenge and chaos theory modes, with feedback on park performance and dinosaur care."

  • Competition
    -3

    "Focus is on personal park building and management rather than direct competition or ranked play against others."

  • Continuation
    4

    "Many players report long play sessions, habitual engagement, and high replayability through multiple modes and DLC content."

  • Cooperation
    -4

    "Gameplay centers on individual park management with limited multiplayer or cooperative elements."

  • Creativity
    4

    "Strong emphasis on building, customizing enclosures, and designing parks with diverse dinosaurs and environments."

  • Domination
    -5

    "No evidence of exerting control over other players; interactions are primarily with AI and park management."

  • Escapism
    4

    "Players use the game as a relaxing escape into a dinosaur park simulation with immersive visuals and atmosphere."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    3

    "Players experiment with different park layouts, dinosaur combinations, and management strategies."

  • Exploration
    2

    "Game features multiple maps and biomes to discover, though exploration is within known environments."

  • Expression
    3

    "Players customize parks and dinosaur enclosures, expressing personal style within game constraints."

  • Fantasy
    4

    "Strong fantasy element through dinosaurs, fictional parks, and alternate narrative scenarios."

  • Fellowship
    -4

    "Minimal social interaction; gameplay is largely solitary."

  • Growth
    3

    "Players develop skills in park management and strategic planning, learning game mechanics over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity component."

  • Idle
    -3

    "Requires active management and attention; some waiting times but generally continuous engagement."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing in gameplay."

  • Leadership
    3

    "Players lead park staff and manage resources, making strategic decisions affecting park success."

  • Progression
    4

    "Players unlock dinosaurs, research technologies, and upgrade park facilities, showing clear progression."

  • Relaxation
    3

    "Game balances challenge and flow, providing relaxing moments watching dinosaurs and managing park."

  • Sensation
    3

    "High-quality graphics, sound design, and animations provide sensory enjoyment."

  • Status
    -4

    "No focus on social recognition or popularity; achievements are personal."

  • Story
    2

    "Campaign and chaos theory modes provide narrative context, though story is considered short and secondary."

  • Strategy
    4

    "Strong strategic and problem-solving elements in park management, resource allocation, and dinosaur care."

  • Thrill
    2

    "Some suspense from storms, dinosaur escapes, and park crises, but overall controlled environment."

  • Value
    1

    "Mixed player opinions on value; recommended especially on sale, with some criticism of DLC pricing."

  • Violence
    1

    "Dinosaurs fight and hunt, but violence is not a primary gameplay focus; more about management."

  • Survival
    3

    "Players manage threats like storms and dinosaur escapes to keep park and guests safe."

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    Last update: 06/03/2026