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New Cycle

PC (Microsoft Windows) • 2024

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Quick resume

New Cycle is a city building game with focus on survival. After an apocalyptic series of solar flares, human society has been thrown into disarray. Establish a settlement and develop it all the way from humble beginnings to industrial metropolis.

Global score

79/100

Genres

Indie, Simulator, Strategy, Early Access

Pros

  • Deep and complex production chains
  • Freedom in city building and layout
  • Immersive post-apocalyptic atmosphere
  • Stable and polished early access experience
  • Engaging strategic gameplay

Cons

  • Some ui and balance issues
  • Late game can become repetitive or boring
  • Limited multiplayer or social features
  • Storyline and campaign ending feel weak
  • Bugs related to loading and conveyor belts

Motivations

  • Autonomy
    4

    "Players have freedom to build and run their village in non-linear ways with multiple strategies and production chains."

  • Competence
    3

    "Game offers a challenging resource management and city building experience with complex production chains and strategic planning."

  • Competition
    -4

    "Focuses on personal city building and survival at own pace without PvP or ranked modes."

  • Continuation
    3

    "Players report long play sessions and addictive gameplay loops, though some mention late game boredom."

  • Cooperation
    -3

    "Primarily a single-player experience with limited social or cooperative multiplayer elements."

  • Creativity
    3

    "Allows free placement of buildings and flexible city layouts with some customization options."

  • Domination
    -5

    "No evidence of exerting control over other players; interactions are non-competitive and cooperative."

  • Escapism
    4

    "Players use the game as an immersive post-apocalyptic survival experience to escape real life."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and interest, not out of obligation or pressure."

  • Experimenting
    3

    "Players explore different production chains, layouts, and strategies with some novelty and tinkering."

  • Exploration
    2

    "Includes exploration of overworld maps and resource scouting, though some find it shallow."

  • Expression
    2

    "Some customization of city layout and building placement allows for personal expression."

  • Fantasy
    -3

    "Grounded in a post-apocalyptic but realistic survival scenario without heavy fantasy elements."

  • Fellowship
    -4

    "Mostly solo play with minimal social or community interaction."

  • Growth
    3

    "Players learn complex mechanics, optimize production, and develop strategic skills over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires active management and attention; some waiting periods but generally engaging."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing in gameplay."

  • Leadership
    3

    "Players lead and manage their settlement and population, making strategic decisions."

  • Progression
    4

    "Strong emphasis on unlocking technologies, upgrading buildings, and expanding the settlement."

  • Relaxation
    2

    "Some players find the pacing relaxing and immersive, though others note moments of tension."

  • Sensation
    2

    "Enjoyable visuals, music, and atmospheric effects enhance sensory experience."

  • Status
    -4

    "No social status or recognition mechanics; focus is on individual gameplay."

  • Story
    2

    "Includes narrative elements and story-driven campaign, though some find it weak or abrupt."

  • Strategy
    4

    "Requires strategic planning, resource management, and problem solving."

  • Thrill
    1

    "Some suspense from disasters and survival challenges, but generally controlled gameplay."

  • Value
    4

    "Players perceive good value for time and money given the depth and polish for an early access game."

  • Violence
    -4

    "Focus on building and survival rather than combat or destruction."

  • Survival
    4

    "Core gameplay revolves around managing threats, resources, and population survival."

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    Last update: 06/03/2026