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Planet Coaster 2

PlayStation 5, Xbox Series X|S, PC (Microsoft Windows) • 2024

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Quick resume

Build and customise thrilling roller coasters and incredible water slides, manage the ultimate theme park experience, and share your epic creations. Are you ready to ride the wave? 

Global score

72/100

Genres

Simulator, Strategy, Adventure

Pros

  • Extensive creative freedom and customization
  • Regular free updates and developer support
  • Improved coaster building and pathing tools
  • Immersive visuals and detailed park simulation
  • Strong community workshop and blueprint sharing

Cons

  • Rocky and buggy launch with missing features initially
  • Some management systems feel shallow or tedious
  • Limited social, cooperative, or competitive modes
  • Learning curve for new players on complex tools
  • Some content and themes still catching up to predecessor

Motivations

  • Autonomy
    5

    "Players have extensive creative freedom to build and customize parks, coasters, and scenery with flexible tools and modular assets."

  • Competence
    4

    "Game offers skill-based coaster building, pathing, and park management challenges with meaningful feedback and progression."

  • Competition
    -3

    "Focus is primarily on personal creativity and park design rather than competitive multiplayer or leaderboards."

  • Continuation
    4

    "Players report long play sessions and habitual engagement, investing hundreds of hours in creative building and management."

  • Cooperation
    -4

    "Game is largely single-player focused with limited social or cooperative gameplay elements."

  • Creativity
    5

    "Strong emphasis on creative building, customization, scaling, and modding with a rich workshop and blueprint system."

  • Domination
    -5

    "Interactions are individual and creative rather than about exerting control or superiority over others."

  • Escapism
    5

    "Players use the game as a relaxing, immersive escape into theme park creation and management."

  • Expectation
    -4

    "Players engage out of personal interest and passion for theme parks and creativity, not obligation or pressure."

  • Experimenting
    4

    "Players explore new building tools, coaster designs, and park layouts, experimenting with mechanics and aesthetics."

  • Exploration
    3

    "Some exploration of new themes, terrain editing, and workshop content, though mostly within familiar park-building contexts."

  • Expression
    5

    "Extensive options for self-expression through customizing rides, scenery, lighting, and park design."

  • Fantasy
    3

    "Game includes imaginative themes and fantastical coaster designs alongside realistic park simulation elements."

  • Fellowship
    -4

    "Minimal social community interaction; players mostly engage individually."

  • Growth
    4

    "Players develop building skills, management knowledge, and creative techniques over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and active engagement in building and management tasks."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; mostly solitary play."

  • Leadership
    -4

    "No leadership or authoritative roles; players manage their own parks independently."

  • Progression
    4

    "Players accumulate rides, scenery, and unlock features through gameplay and updates."

  • Relaxation
    4

    "Many players find the game relaxing and enjoyable, balancing challenge with creative flow."

  • Sensation
    3

    "Visuals and audio are praised for quality and immersion, providing sensory enjoyment."

  • Status
    -3

    "Limited social recognition or competitive status; focus is on personal achievement."

  • Story
    -4

    "No narrative or plot; gameplay centers on sandbox building and management."

  • Strategy
    3

    "Management and park design require planning and problem solving, though not deeply complex."

  • Thrill
    2

    "Some excitement from coaster design and park success, but overall low risk and tension."

  • Value
    3

    "Players appreciate ongoing free updates and content, feeling the game offers good value over time."

  • Violence
    -5

    "No combat or destruction; gameplay focuses on constructive building and management."

  • Survival
    -3

    "Low threat environment; challenges are administrative rather than survival-oriented."

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    Last update: 06/03/2026