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Mega Man Legacy Collection 2

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2017

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Quick resume

The Blue Bomber is back in this second collection of classic Capcom titles! Featuring faithful reproductions of Mega Man 7, 8, 9, & 10, this collection is bursting with additional content, from time trials and remix challenges to a music player and an extensive gallery of rare illustrations.

Global score

84/100

Genres

Action, Shooter, Platform

Pros

  • Includes mega man 7-10 with all dlc for 9 and 10
  • Faithful ports with smooth gameplay and good controls
  • Checkpoint save system reduces frustration
  • Challenge modes and galleries add replay value
  • Good value for price on pc platform

Cons

  • Missing mega man & bass and some other titles
  • No rewind feature unlike first legacy collection
  • Always online drm requirement on pc
  • Mega man 8 uses ps1 version, not saturn version
  • Audio balance issues and minor bugs reported

Motivations

  • Autonomy
    3

    "Players can choose different characters (Mega Man, Protoman, Bass) in some games and select difficulty modes, showing some control over gameplay."

  • Competence
    4

    "Games are challenging platformers requiring skill and mastery; checkpoint save system encourages learning and improvement."

  • Competition
    -3

    "Focus is on single-player experience with no ranked or leaderboard competition; challenges are personal skill tests."

  • Continuation
    4

    "Long playtimes reported, with many players investing dozens of hours; challenge modes and DLC encourage extended play."

  • Cooperation
    -5

    "Entirely single-player games with no cooperative multiplayer or teamwork elements."

  • Creativity
    -2

    "Games follow classic level designs and mechanics with limited creative modification; some challenge remix modes offer minor variation."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is individual and respectful."

  • Escapism
    4

    "Players use the games for nostalgia and distraction, enjoying classic platforming and music to escape daily life."

  • Expectation
    -4

    "Players engage voluntarily out of personal desire and nostalgia, not due to obligation or external pressure."

  • Experimenting
    2

    "Some experimentation with character choices and challenge modes, but core gameplay is familiar and routine."

  • Exploration
    1

    "Limited exploration within levels; mostly linear platforming with some secrets and collectibles."

  • Expression
    -3

    "Minimal customization or avatar personalization; players use default characters and aesthetics."

  • Fantasy
    3

    "Imaginative robot characters and storylines with fictional settings, though grounded in classic platformer tropes."

  • Fellowship
    -4

    "Mostly solo play with little social interaction or community feeling described."

  • Growth
    4

    "Players develop platforming skills and learn boss patterns; challenge modes encourage mastery and improvement."

  • Health
    -4

    "Sedentary gameplay typical of platformers; no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and continuous engagement; checkpoint saves reduce frustration but do not allow passive play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; gameplay is individual."

  • Leadership
    -5

    "No leadership or group management roles; purely single-player experience."

  • Progression
    3

    "Players collect power-ups, weapons, and unlock DLC content; checkpoint saves mark progress."

  • Relaxation
    1

    "Some players find the games relaxing and nostalgic, but difficulty spikes and challenge modes create tension."

  • Sensation
    3

    "Enjoyable retro pixel art, music, and sound effects provide sensory stimulation and emotional fun."

  • Status
    -4

    "Achievements and leaderboards are minimal; recognition is mostly personal rather than social."

  • Story
    1

    "Games have simple narratives and character interactions, but story is not the main focus."

  • Strategy
    3

    "Players use pattern recognition, weapon selection, and timing to overcome challenges and bosses."

  • Thrill
    3

    "Challenging platforming and boss fights create suspense and excitement, though some frustration noted."

  • Value
    3

    "Good value for price with four games plus DLC included; some complaints about missing titles and features."

  • Violence
    3

    "Combat against robot enemies and bosses involves shooting and destruction, typical of action platformers."

  • Survival
    3

    "Players must avoid death and manage limited lives; checkpoint saves help mitigate difficulty."

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    Last update: 06/03/2026